Real Virtuality (game engine)

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Real Virtuality Engine
Developer(s) Bohemia Interactive
Written in C++
Platform Microsoft Windows
Xbox
Type Game engine
License Proprietary
Screenshot of Dawn of Flashpoint, a 1997 demo of the engine (then called Poseidon).


Real Virtuality is a proprietary computer game engine developed by Bohemia Interactive (BI), originally called Poseidon.

It is used in the first Operation Flashpoint game and its expansion Operation Flashpoint: Resistance.

It is used in Arma series, namely Arma, Arma 2, Arma 2: Operation Arrowhead and Arma 3.

It is used in Take On Helicopters and Iron Front: Liberation 1944 game.

It is also used in the military training simulators VBS1 and VBS2 and upcoming VBS3 developed by Bohemia Interactive Simulations.

Versions[edit]

Operation Flashpoint: Cold War Crisis
ArmA: Armed Assault

The different versions of the engine are:

Real Virtuality 1[edit]

Real Virtuality 2[edit]

Real Virtuality 3[edit]

Real Virtuality 4[edit]

References[edit]

External links[edit]