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Revision as of 17:13, 19 June 2024

This is a list of cancelled Sega Genesis video games. The Genesis is a video game console released by Sega. This list documents all known games that were confirmed to be announced or in development for the Genesis at some point, but did not end up being released for it in any capacity.

Games

Title(s) Notes/Reasons Developer Publisher
Acclaim's World Cup Soccer Present at CES 1993, where it was described as being scheduled for the Genesis and SNES in North America without a concrete release date, the game never materialized in any capacity.[1] Acclaim Entertainment Acclaim Entertainment
Air Drums A game announced for the Genesis to be used in conjunction with the short-lived Sega Activator motion control-based controller. The game simulated playing a drum kit, and was said to have 2 separate modes - "free play" and "Simon Says". The game never released; no official reason was given, but the controller it was developed for was generally poorly received.[2][3] Sega Sega
Amegedon A proposed video game adaption of Lee Hyun-se's Armageddon manhwa, announced as part of a larger effort to make it a multi-media franchise, the project never developed outside of some artwork released around the time of its announcement, though a video game unrelated to the Genesis project did later release on PC in 1996.[4] Softmax
Akira An adaptation of the 1988 anime film Akira was planned for release on Sega Genesis, Super NES and Sega CD in 1995, with Game Boy and Game Gear games based on the film also being considered. Gameplay and content varied wildly among versions, but disagreements in the direction of the games with THQ occurred and the game fell onto the backburner, never releasing for any system. The Genesis version later leaked onto the internet in 2019.[5][6] Black Pearl Software THQ
Al Unser Jr. Racing Present at CES 1994, the game was described as a racing video game hosted by its namesake Al Unser Jr. An emphasis on speed, and "different track and car options" was reported on. It was only listed as in development for the Genesis, but never released in any capacity.[7] The Software Toolworks
Alien vs Predator A Genesis version of the 1993 SNES release was in development for the Genesis and PC platforms, but was cancelled by Activision, its publisher, when it wasn't happy with how development was progressing.[8] Realtime Associates Activision
Aliens Mean Machines magazine reported that a Genesis version of the 1990 arcade game release was scheduled for release in mid-1991, but the game never materialized on the Genesis.[9]
Andromeda Mission A version of the 1988 Amiga game was included in a 1990 catalogue of upcoming games from publisher Color Dreams for the Genesis, but it game never materialized. The game involved controlling a spacecraft and using it to shoot waves of oncoming enemies from an over-the-back perspective.[10][11] Demonware Color Dreams
Aspect Warriors A partnership between Games Workshop and Electronic Arts, it was isometric role-playing video game that would have been a mix between the former's board games and the latter's Desert Strike video game. It was scheduled for an early 1994 release date, and received extensive previews from multiple publications, but never released or materialized in any capacity.[12][13] Electronic Arts Electronic Arts
Astropede / Segapede A game proposed for the Genesis after Sega Technical Institute had finished development of Sonic the Hedgehog 2 (1992) and Sonic Spinball (1993), the game was a platformer that was to take place in the Sonic the Hedgehog universe. A tech demo was pitched to Sega using unused Sonic 2 assets, and was greenlit for production, but the game never released, as the development team had limited resources and had to focus on finishing other titles, eventually dropping the title. The game went unannounced and unknown to the public until gameplay footage surfaced online in 2020.[14] Sega Technical Institute Sega
B-Bomb A game that followed three characters that had been captured by "Plutonians", and their only hope for freedom is by competing in a game. The game, and its gameplay, involved moving a character in a low-gravity environment, and positioning them above the characters in order to do a butt slam attack to knock them away. The game never released in any capacity. No reason was given, but publications often cited confusion in its premise in previews.[15][16][17] Sega of America Sega
Baby Boom One of a few games proposed by Sega to publish games that would appeal more to females, the game entailed controlling a hand that would move babies out of harm's way. The game was announced for the Sega Genesis, Sega CD and Sega Game Gear, but never released in any capacity. According to developer Ed Annunziata, the game was cancelled because the moving of the hand cursor was not fun with a d-pad controller.[18][19][20] Sega Sega
Baby's Day Out A video game adaptation of the 1994 film Baby's Day Out was announced for Genesis, Super NES, and Game Boy, and advertised on the film's VHS release. The game involved the player using a cursor to keep the film's baby out of trouble. Despite being far enough along for publications to receive review copies in late 1994, no versions of the game were ever released. The few reviews that were published were generally not positive, citing slow and boring gameplay.[21][22] Designer Software Hi Tech Expressions
Barbie: Vacation Adventure A collection of simple one-button sports mini-games featuring characters from the Barbie franchise. Was far enough along in development for review copies to be sent out to magazines in late 1994.[21][22][23] Software Creations Hi Tech Expressions
Battle Mission Described as a shooting gallery game in vein of Operation Wolf, it was reported to be cancelled around mid-1990, and was never released in any capacity.[24] Sega Renovation Products
Battle Storm A military strategy game announced for use with the Teleplay Modem accessory that would allow for players to play cross-platform online multiplayer across the Genesis and the NES. When official licensing for the accessory could not be obtained by Sega and Nintendo, both the accessory and the game were cancelled.[25][26] Baton Technologies
Bean Ball Benny A game involving driving around in a taxi and throwing beanballs at enemy characters. The game was present at CES 1990 and reportedly far along, but cancelled after the closure of its publisher NuVision Entertainment.[27][28][29][30][31] Microsmiths Nuvision Entertainment
Beastball / Brutal Sports Football Originally announced as Beastball, it released as Brutal Sports Football on the Amiga computer in 1993, with future console versions announced for the Genesis, SNES, and Atari Jaguar. The Jaguar version was released in 1994, but the Genesis and SNES versions were delayed and never saw release. The Genesis version was far enough along to be reviewed in GamePro magazine, which, at the time, still used the original Beastball name.[32][33] Millennium Interactive, Teque London Spectrum HoloByte, MicroProse
Beat Force Joypad magazine reported on a multidirectional shooter named Beat Force being developed for the Genesis by Sammy Corporation, but no further details ever arose and the game never materialized.[34] Sammy Corporation Sammy
Beethoven: The Ultimate Canine Caper A video game adaption of the Beethoven's 2nd film, was announced for the Genesis and Game Gear, but only ever released for Game Boy, SNES, and MS-DOS.[35][36] Hi Tech Expressions Hi Tech Expressions
Benefactor A Genesis version of the 1994 Amiga game was scheduled for July 1994, and later December 1994, but never released.[37][38] Digital Illusions CE Psygnosis
Beyond Zero Tolerance / Zero Tolerance 2 A sequel to the 1994 Sega Genesis title Zero Tolerance was announced for the Genesis and 32X, and scheduled for release in 1995, but was cancelled and never released for either platform. The game was later released onto the internet as freeware in the 2000s, and as part of the Zero Tolerance Collection on the Nintendo Switch in 2022.[39][40][41] Technopop Accolade
Biker Mice from Mars In 1994, Konami announced video game adaptions of the animated television series Biker Mice From Mars. Genesis and SNES were announced as target platforms; the SNES game released in 1994, while a Genesis game never materialized.[42][43] Konami Sega
Bill's Tomato Game A Genesis version of the 1992 Amiga game was announced for a 1994 Genesis release, but never materialized.[44] Psygnosis Konami
Black Crypt A Genesis version of the 1992 Amiga game was scheduled for July 1992, but never materialized.[45] Raven Software Electronic Arts
Blackthorne Shortly after the game's initial release on SNES, publisher Interplay had intended to develop a Genesis version, but decided against it in favor of concentrating on more powerful hardware. Sega 32X, Sega Saturn, and PlayStation 1 versions were announced, though of those, only the 32X version released.[46][47] Blizzard Entertainment Interplay Entertainment
Bobby's World A video game adaption of the Bobby's World cartoon show was announced for Genesis and the SNES. While the SNES version released in 1995, the Genesis version never released.[48] Also planned for SNES.[48] Riedel Software Productions Hi Tech Expressions
Boo! A platformer in the vein of Sonic the Hedgehog or Super Mario, starring a ghost boy who goes around scaring enemies by yelling out "boo!" Announced for the Genesis, SNES, and Amiga, and was far enough along to be the cover story of Amiga One magazine, along with a tentative October 1994 release. Financial problems with the game's publisher led to its cancellation.[43][49][50] The Conversion Company MicroProse
Bounty Hunter A game announced for the Genesis to be used in conjunction with the short-lived Sega Activator motion control-based controller. The game followed Garrot the bounty hunter, with the player using punching, kicking, and martial arts-based movement on the Activator to make the character do the same. The game never released; no official reason was given, but the controller it was developed for was generally poorly received.[2][3][51] Sega Sega
Breach A Genesis version of the 1987 Amiga release was announced, and would have featured improvements feature in its sequel, Breach 2, added to it. The Genesis version never officially released, though it eventually leaked onto the internet much later in 2020.[52][53] Treco Sammy
Brett Hull Hockey A Genesis version of the January 1994 SNES release was announced for the Genesis and Atari Jaguar. The Genesis version was reportedly complete and scheduled for release in April 1994 according to Computer and Video Games magazine, though neither alternate version ever materialized.[32][54] Radical Entertainment Accolade
Cadaver A Genesis version of the 1990 game was reported to be in development by The One magazine in February 1991, but never materialized.[55] The Bitmap Brothers Image Works
Captain Dynamo Versions of the 1992 PC release were announced for the Genesis and Game Gear, but neither ever released.[56] Codemasters Codemasters
Carl's Crazy Carnival Developer Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Carl's Crazy Carnival was outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. Pitched by artist Bill Narum, Carl's Crazy Carnival would have followed Carl, who hoped to save his carnival after being hijacked by evil clowns. It would have involved fighting large volumes of silly characters being armed with just a customizable water gun. The design documents did not specify a genre, and Narum had passed away in 2009, so it was unable to be determined. Warren Spector helped pitch it to management, but it was still rejected.[57] Origin Systems Origin Systems
Casper A variety of video game adaptions of the 1995 film were released across many video game platforms; the Genesis and Sega 32X were announced as target platforms, but games of the franchise never released on either platform.[58] Riedel Software Productions Hi Tech Expressions
The Chaos Engine 2 Bitmap Brothers founder Mike Montgomery stated the Mega Drive conversion was cancelled due to the lack of an established publishing deal.[59] A ROM image was leaked online.[59] The Bitmap Brothers
Chessmaster 2100 A Genesis version of the 1988 PC release was announced at CES 1992, but never released.[60] The Software Toolworks
Citadel / System Shock Developer Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Many were never announced until being outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. One was a pitch for a Genesis version of 3D first-person action game called Citadel they were developing for PC platforms. The Genesis version was not pursued, while the PC version evolved into the 1994 release System Shock.[57] Origin Systems Origin Systems
City Heroes A South Korean developed title for the Genesis that closely resembled the game Streets of Rage 2. The game was reportedly finished, with multiple publications writing hands-on previews for it, and scheduled for release outside of South Korea as well. However, South Korea's newly implemented censorship laws conflicted with the game, and prevented its release in any capacity.[61][62][63] Samsung Samsung
Claymates A version of the 1993 SNES release was planned for the Genesis, but never materialized.[64] Visual Concepts Interplay Productions
Colorado A version of the 1990 Amiga game was included in a 1990 catalogue of upcoming games from publisher Color Dreams for the Genesis, but the game never materialized. The game was an adventure game involving surviving out in the wilderness.[10] Silmarils Color Dreams
Congo A video game adaption of the 1995 film of the same name was concurrently in development for the Genesis and SNES. The game was to feature a variety of gameplay styles - platformer, white water rafting, and some shooting segments to represent various aspects of the film. The game featured a difficult and rushed 5 month development period. The game was completed just in time of its goal completion date, but publisher Viacom's concerns over quality and a game bug lead to its cancellation. Unrelated to the Congo game that did see release on the Sega Saturn the following year.[65][66] Visual Concepts Viacom New Media
Converse Hardcore Hoops / Converse City Ball Tour Announced at E3 1995 for the Genesis, Sega Saturn, Sega 32X, SNES, PlayStation 1, and PC, the game was reportedly far in development, but was cancelled and never released in any capacity. Despite a large budget and a then-impressive 15,000 frames of animations, the game reported garnered very negative reactions from test audiences, who did not like the game's half-court, two versus two set up.[67][68] Virgin Interactive
Cutiepoo / Cutie Poo A 2D side-scrolling game where the player controlled Bob, who was meant to find and protect little creatures called tribbles from the evil Dr. Mallet, who wished to kill them with a mallet. The game was in development for the Genesis, Amiga, Atari ST, and the PC Engine, but was never released in any capacity. DMA Design co-founder Mike Dailly, the game was cancelled by another co-founder, David Jones, who was unhappy with how the game was progressing.[69][70] DMA Design
Dan Marino Football / Dan Marino's Touchdown Football An American football game featuring sponsorship from player Dan Marino was listed as a video game to be published by Virgin games for the Genesis at CES 1993, though it never materialized in any capacity.[71] Park Place Productions Virgin Interactive Entertainment
Dando / Vasum A quest-based adventure game announced for the Genesis in 1990, the game never materialized in any capacity. It also went by the name Vasum in Japan.[72][31] Aicom Treco
Danny Sullivan's Indy Heat Released as an arcade game in 1991, a number of other versions were created shortly afterwards for the NES, Amiga, Atari ST, and Commodore 64. A Genesis version was announced, and despite being virtually finished, never officially released during the Genesis's lifespan. A very limited run of copies were created in 2011, which lead to the game leaking onto the internet shortly afterwards.[73][74] Leland Corporation, Software Creations Tradewest
Death & Destruction Developer Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Death and Destruction was outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. It was described as a "mad scientist simulation. The player would be given two possible routes through the game, one where the player thoughtfully solves puzzles, with gameplay similar to The Incredible Machine, and one where the player can just choose to "go on a killing spree" with gameplay closer to Robotron. The game was pitched with design documents, but rejected on the grounds that it was estimated to cost too much money at the time.[57] Origin Systems Origin Systems
Devil Buster An action game announced by SIMS for the Sega Genesis, despite a Japanese release date set for May 1993, the game never released in any capacity.[75][76][77] SIMS
Die Hard Trilogy A video game adaption of the first three Die Hard films, development originally started off for the Sega Genesis and 32X, before shifting to the Sega Saturn, PlayStation 1, and Windows, where it released across late 1996 and early 1997, well after the Genesis's lifespan.[78] Probe Entertainment Fox Interactive
Dino Racer / Demon Dinosaurs A racing game in the vein of Super Mario Kart where humans rode and raced dinosaurs while collecting items like boosts or weapons. It was scheduled for release in early 1995 for the Sega Genesis, but never materialized in any capacity.[79] Artwork and screenshots exists.[80][81] Codemasters Codemasters
Untitled Doctor Who game Mean Machines Sega magazine reported that Sega was developing a video game adaption of BBC's long-running Doctor Who television series to coincide with an upcoming revisiting of the franchise, though the game never materialized.[82] Sega Sega
Dominus Sega Genesis and SNES versions of the 1994 real-time strategy MS-DOS release were announced, but never materialized.[51] Visual Concepts Asciiware
Dr. Franken Originally announced for the Sega Genesis, SNES, and the original Game Boy original, the Genesis version never materialized, despite the latter two versions releasing in the early 1990s.[83] Codemasters Elite Systems
Dragon's Lair An adaptation of the 1983 arcade game of the same name was announced and present at CES 1994, though it was more similar to the straight platformer version that had previously released on the NES in 1990. It was scheduled for release later in the year, but never materialized.[84] Taito Taito
Dungeon Master II: The Legend of Skullkeep A version of the 1993 PC game was in development for the Sega Genesis, and far enough along to have a review copy sent to Computer and Video Games magazine, but the Genesis version never released, though a Sega CD version did release the following year.[85] FTL Games Interplay Entertainment
Dwagons A box-pushing puzzle video game in the vein of Sokoban announced for the SNES and Sega Genesis, the game never materialized for either platform.[86] Imagitec Design
Dynamite Düx Home versions of the 1988 arcade game were announced for many home consoles and PC platforms, and while many released, including a Sega Master System version, the announced Sega Genesis version never released.[87][88] Sega Sega
DynoBlaze/Dinoblades A beat em up game announced for the Sega Genesis, Sega CD, and SNES, about dinosaurs that wear rollerblades and play street hockey. It was scheduled for a late 1995 release, but never materialized in any capacity.[89][90] Bonsai Entertainment Virgin Interactive Entertainment
Earl Weaver Baseball An iteration of Electronic Arts' Earl Weaver Baseball series was announced for the Sega Genesis, but cancelled in mid-1992 in favor of other baseball game projects. EA would later release entries in the Tony La Russa Baseball and Triple Play Baseball series instead.[91] Mirage Graphics Electronic Arts
Elite A version of the 1984 PC game was in development for the Sega Genesis and 32X in 1994, but was delayed and eventually cancelled after Sony pulled out of publishing the game. The Genesis version featured polygonal graphics, and the 32X version featured greater detail in its graphics. In 2020, a demo of the Genesis version was released onto the internet by designer Ian Bell.[92][92][93] Hybrid Technology Sony Imagesoft
Environmental Detective A platformer announced with a single screenshot at CES 1992. The game followed the "Ozone Kid" as they solved mysteries related to bettering the environment, being developed in efforts to encourage kids to do their best in cleaning up the environment themselves. The game never materialized in any capacity.[94] Magicom Software
The Excellent Dizzy Collection A collection of 3 entries from the Dizzy series of games - Panic Dizzy (1990), Dizzy the Adventurer (1991), and a previously unreleased Go! Dizzy Go! - was scheduled for release in 1994. Despite being announced for the Sega Genesis, Sega CD, Sega Master System, and Sega Game Gear, only the Game Gear version ever materialized.[95][96] Interactive Studios Codemasters
EXP: The Excellent Potato A Korean-developed role-playing game in development across 1995 and 1996. For the first half of its development, it was being made for the Sega Genesis, but it was cancelled in favor of a PC release after publisher Samsung dropped its support for developing games for the Genesis late in its lifespan. It eventually released on PC platforms in South Korea.[97][98] Open Production Samsung
Face Plant A spin-off of the Road Rash series that involved racing and fighting while snowboarding rather than Road Rash's motorcycling. Originally in development for the Sega Genesis under the name Face Plant across 1993 and 1994, it was cancelled in 1995 in favor of shifting development to the newer Sega Saturn, PlayStation 1, and the 3DO Interactive Multiplayer platforms. While development continued into 1996 under a new name - Shredfest, it was eventually cancelled for those platforms as well.[99][99] Electronic Arts Electronic Arts
Falcon A version of the 1987 PC game was announced for the Sega Genesis at CES 1989 as part of an upcoming partnership between Sega and publisher Spectrum Holobyte, and while they would go on to release games for the Genesis, Falcon never materialized.[100][101] Spectrum HoloByte
Fido Dido A game featuring the 7 Up mascot Fido Dido was announced for the Sega Genesis, and far enough along to be reviewed in Sega Power magazine in 1994. The game was a side-scrolling platformer with puzzle elements. It involved a sketch of the mascot jumping off of a piece of paper and exploring various environments of real life. The game was cancelled due to the financial issues of its publisher. [102][103] Teeny Weeny Games Kaneko
Fire and Ice Released on a variety of PC platforms in the early 1990s, a version for the Sega Genesis and Game Gear was scheduled for release in early 1994, but never materialized.[104][105] Graftgold Virgin Games
Fireteam Rogue A large budget action-adventure game in development for the Sega Genesis and SNES. It was envisioned as a multi-media project that would have included a comic book series and collectible holograms, but the game experienced a prolonged, difficult development period between 1993 and 1995. It was eventually cancelled when its publisher decided that the game's quality juxtaposed with the end of the platforms lifespans couldn't make it a profitable project, and it never released on either platform.[106][107][108] Accolade Accolade
The Flintstones A video game adaption of the 1994 Flintstones film was in development for the Sega Genesis and SNES. While the SNES version released almost a year after the film's debut in 1995, the Genesis version never materialized, despite being far enough along to have a review copy sent to MAN!AC magazine.[109] Foley Hi-Tech Ocean Software
Frog Dude A platformer in the vein of Super Mario that involved a frog character collecting strawberries. A prototype was developed in the early 1990s, but abandoned in favor of pursuing and releasing Alfred Chicken (1993). One of its developer's released a very incomplete but playable prototype onto the internet in 2014.[110][111] Twilight
Future Zone GamePro reported on its presence at CES 1993, describing it as a "cinematic side scrolling action/adventure" game with large environments in the vein of Super Mario World. The game was announced for the Sega Genesis and SNES and scheduled for release in Q3 1993, but never released for either.[1] Electro Brain
Ghoul Patrol Originally developed as an original IP, its gameplay similarities lead to it being developed as a sequel to Zombies Ate My Neighbors (1993). Its publisher established a strict deadline for its completion, leading the developers to cancel the Sega Genesis version in favor of prioritizing its 1994 SNES instead. [112] LucasArts JVCKenwood Victor Entertainment
Globdule A Sega Genesis version of the 1993 Amiga game was announced for release in late 1994, but never materialized.[113][114] Ex Animo Psygnosis
The Godfather III A video game adaption of The Godfather III (1990) film was announced as the next game in line to be published by U.S. Gold following the early 1990s publishing of Indiana Jones and the Last Crusade: The Action Game for the Sega Genesis. While the Indiana Jones did release, the Godfather III never did.[115] Delphine Software International U.S. Gold
Guardian Angels Safety Patrol A game themed around working for the Guardian Angels volunteer crime prevention group. Announced at CES 1991 and scheduled for a release the following year, the game never materialized.[116] Nuvision Entertainment
Halloween Capsule A South Korean developed beat em up game players control animals that had recently been anthropomorphized by a mad scientist, fighting in hope of finding a way of returning to normal. The game was cancelled when developer made the decision to halt all console game development. Publications note that it difficult to tell how far along the game was at the time of cancellation - many character designs were shown off, but only one game environment was ever present.[4][117] Softmax
Hanna Barbera's Turbo Toons Originally intended for release on the SNES and the Sega Genesis, only the SNES version ever materialized.[82] Empire Interactive Empire Interactive
Hard Yardage Initially released for PC platforms by Activision, a Genesis version was announced for 1990. Later on, Sega instead bought the rights to quickly rework the game into their own football title in time for released for the holiday season. Quality issues lead to the cancellation of the port and reworking, with Sega instead developing their own title, Joe Montana Football in January 1991.[24][118] Activision
Harlem Globetrotters Conversion of the MS-DOS original. Only a single screenshot exists.[119] GameTek
Hellfire Run Also planned for PC and SNES.[120][121] Panoramic Software
Hellraiser Based upon Clive Barker's 1987 film of the same name.[122] Promotional flyer exists.[122] Also planned for Atari Lynx and NES.[122] Color Dreams Color Dreams
Highway Encounter Former Vortex producer Mark Haigh-Hutchinson stated the Mega Drive version was produced but left unpublished.[123] Also planned for Amiga and Atari ST.[123] Vortex Software
Home Improvement: Power Tool Pursuit! Based upon ABC's 1991 television sitcom of the same name. Showcased at the 1994 SCES.[7] Screenshots exists.[7][124] Slated for a December 1994 release.[125] Absolute Entertainment
Hooves of Thunder Showcased at the 1992 WCES and 1993 SCES.[53][71] RazorSoft RazorSoft
Humans 2 Planned sequel to The Humans on Genesis.[126][127] Slated for a November 1994 release.[127] Imagitec Design GameTek
Hydlide Special Conversion of the Famicom version. Showcased at the 1989 SCES.[101]
IF Screenshots exists.[128] Released on PC.[98] HiCom Entertainment
Impossible Mission 2025: The Special Edition Conversion of the Amiga original. Also planned for SNES.[113] Screenshots exists.[129][130] MicroProse MicroProse
Indiana Jones' Greatest Adventures Conversion of the SNES original. Reported by Electronic Gaming Monthly to be 100% complete.[131] Reviewed in video game magazines.[132] Prototype of the Genesis version was sold on eBay for GB£770.00.[133] Factor 5 co-founder Julian Eggebrecht stated the Genesis port was left unpublished due to U.S. Gold ceasing operations.[134] Factor 5, LucasArts U.S. Gold
Interplanetary Lizards of the Texas Plains Showcased at the 1994 WCES.[135] Slated for a Spring 1994 release.[114] Prototype and screenshots exists.[136] Alexandria Inc. Tengen
Iron Hammer Intended for the unreleased Sega VR peripheral.[137] Prototype was showcased at the Italian VGH 2008 expo.[137] Sega
It Came from the Desert Conversion of the Amiga original. Showcased at the 1992 WCES.[60] Planned to be published by Electronic Arts.[60] Former Black Pearl Software programmer Matt Harmon stated the Genesis version was 99% complete.[138] A ROM image was distributed online by Cinemawere in 2001.[139] Cinemaware Electronic Arts
The Itchy & Scratchy Game Reviewed in video game magazines.[140] A ROM image was leaked online.[citation needed] Bits Corporation Acclaim Entertainment
Jack Nicklaus Golf '95 Planned sequel to Jack Nicklaus' Power Challenge Golf. Showcased at the 1995 WCES.[141] Preliminary cover art exists.[141] Accolade Accolade
Jelly Boy Conversion of the Game Boy original. Reviewed in video game magazines.[140] A ROM image was leaked online.[citation needed] Ocean Software Electronic Arts, Probe Entertainment
Jesse "The Body" Ventura Wrestling Superstars Professional wrestling game sponsored by Jesse "The Body" Ventura.[142] Showcased at the 1991 SCES and the 1992 WCES.[53][143] A ROM image was leaked online. Human Entertainment DreamWorks
Jester Slated for an April 1994 release.[144] Reported to be near-complete.[145] Sega Technical Institute Sega
Jim Lee's WildC.A.T.S: Covert Action Teams Based upon WildStorm's superhero team of the same name.[146] Screenshots exists.[146] Beam Software Playmates Interactive Entertainment
Jim Power: The Arcade Game Also known as Jim Power: The Lost Dimension in 3-D.[147] Slated for a Spring 1994 release.[114] Reviewed in Sega Visions magazine.[147] A ROM image was leaked online.[citation needed] Loriciel Electro Brain
Jimmy Connors Tennis Showcased at the 1992 WCES.[53] NMS Software Ubi Soft
Journey to the Center of the Earth Showcased at the 1993 WCES.[1] Also planned for Game Boy, Game Gear, NES, Sega CD and SNES.[1] Sony Imagesoft
Kabuki Showcased at the 1992 WCES.[60] Screenshots exists.[148] Also known as Kabuki Soldier.[149] Reviewed in Mega Drive Advanced Gaming magazine.[149] Taito Kaneko
Karate Blazers Conversion of the 1991 arcade game of the same name. Showcased at the 1992 WCES.[60] Video System Mc O'River
Kartoon Kombat Only a single screenshot exists.[84] Showcased at E3 1995.[36] Technōs Japan American Technos
Keeper of the Gates Conversion of the Amiga and Atari ST original Deliverance. Also known as Stormlord II.[53] Showcased at the 1992 WCES.[53] Screenshots exists.[150][151] RazorSoft Sega
Knights of the Sky Conversion of the MS-DOS original The Ancient Art of War in the Skies. Reviewed in GamePro magazine.[21] MicroProse MicroProse
Kung Fu: The Legends Continue Showcased at the 1994 WCES.[135] Park Place Productions Sunsoft
Kye's Quest First mentioned in 1991 by Aktueller Software Markt magazine.[152] Reported to feature a battery-backed memory support.[153] Game design document exists under ownership of former Epic Games artist Joe Hitchens.[154] Sega
Land Buster Screenshots exists.[31] Seismic
Last Survivor Conversion of the 1989 arcade game of the same name.[87] Sega Sega
Lennox Lewis Boxing Boxing game sponsored by Lennox Lewis.[155] Park Place Productions Acclaim Entertainment
Litil Divil Reworked conversion of the CD-i and MS-DOS original.[82][156] Gremlin Interactive Gremlin Interactive
Lobo Based upon DC Comics' cosmic antihero of the same name.[157] Reviewed in video game magazines.[157][158] A ROM image was leaked online in 2009.[159] Ocean Software Ocean Software
The Lord of the Rings Based upon J. R. R. Tolkien's 1954 novel of the same name.[160][53] Showcased at the 1992 WCES.[60][53] Slated for a 1992 release.[160] Electronic Arts Electronic Arts
Lothar Matthäus Super Soccer Conversion of the SNES original Manchester United Championship Soccer. Only a single screenshot exists.[161] Krisalis Software
Lufia & the Fortress of Doom Conversion of the SNES original.[162] Initially slated for a December 1994 launch before being delayed to a Spring 1995 release.[163][164] Showcased at the 1995 WCES.[162] A ROM image was leaked online in 2014 by a former programmer of the port.[165] Taito
Macress Only a single screenshot exists.[31] Seismic
Madness: House of Fun Conversion of the Amiga and Atari ST original Harlequin sponsored by Chas Smash of ska band Madness.[166] Screenshots exists.[166] Gremlin Graphics Gremlin Graphics
The Magical Quest Starring Mickey Mouse Conversion of the SNES original.[167] Showcased at the 1994 WCES and SCES.[7][167] Screenshots exists.[7][167] Capcom Capcom
Magician's Castle Showcased at the 1993 WCES.[citation needed] Psygnosis
Mall Rats Unrelated to Kevin Smith's 1995 film of the same name.[168] Showcased at the 1994 SCES.[citation needed] Prototype and footage exists.[168] The Software Toolworks
Mario Lemieux II Hockey Planned sequel to Mario Lemieux Hockey. Slated for an Autumn 1994 release.[citation needed] Sega
The Mask Based upon New Line Cinema's 1994 film of the same name.[169] Former Black Pearl Software programmer Matt Harmon stated the Genesis version was developed by Black Pearl Software's Chicago division and served as basis for the SNES version.[138] Black Pearl Software THQ
Matrix Prime Also known as Matrix.[citation needed] Showcased at the 1994 SCES.[citation needed] Also planned for SNES.[citation needed] Accolade
Matrix Runner Intended for the unreleased Sega VR peripheral.[170] Cyberpunk-themed adventure game inspired by Snatcher.[170] Only a single screenshot exists.[171] Under development by ZCT Systems Group.[171] ZCT Systems Group Sega
Maverick SFG Showcased at the 1992 WCES.[53] Sage's Creation
Mega Bomberman: Special 8 Player Demo Technical demo of Mega Bomberman with support for up to eight players using two Team Player multitaps.[134] A ROM image was leaked online.[citation needed] Factor 5 co-founder Julian Eggebrecht stated Hudson Soft rejected their pitch, commissioning Westone with converting the PC Engine original Bomberman '94 to the Mega Drive instead.[134] Factor 5
Metal Lancer Former Sega programmer Yuji Naka stated the project was conceived after the Mega Drive conversion of Ghouls 'n Ghosts was completed but before development of Sonic the Hedgehog.[172] Sega Sega
Metal Warriors Former LucasArts programmer Dean Sharpe stated that a Genesis version would not prove possible without his involvement due to programming tricks implemented to run the game on SNES before the idea was scrapped after Nintendo initially picked up the project for release.[173] LucasArts
Michael Jordan: Chaos in the Windy City Screenshots exists.[174][175] Slated for a November 1994 release.[176] Electronic Arts Electronic Arts
Mickey Mania 2 Planned sequel to Mickey Mania.[177] Footage and prototype exists under ownership of Traveller's Tales co-founder Jon Burton.[177] Traveller's Tales
Might and Magic III: Isles of Terra Sequel to Might and Magic II: Gates to Another World.[160] Initially intended to be published by Electronic Arts.[160] Slated for a November 1994 release by FCI.[176] A ROM image was leaked online.[citation needed] New World Computing FCI
Miina in Wonderland Reported by Beep! MegaDrive magazine to be 90% complete.[178] Screenshots exists.[178] Prototype was sold on Yahoo! Auctions.[179] Micronet co., Ltd.
Mission: Impossible Based upon Paramount Pictures' 1996 film of the same name.[180] Reported to be in vein of Flashback.[180] Screenshots exists.[181] Also planned for 32X, Sega Saturn and SNES.[181][182][183] Released on Nintendo 64.[181][183] Ocean Software Ocean Software
Monster Hunter Also known as Monster Hunt.[184] Intended for the Menacer peripheral.[184] Slated for a January 1994 release.[184] Sega Sega
Monster Truck Wars Also known as USHRA Monster Truck Wars.[185][186] Also planned for SNES.[176] Slated for a January 1995 release.[43] Acclaim Entertainment
Moon Dancer: Yōseiō no Kikan Based upon a manga of the same name serialized in Beep! magazine.[187] Artwork by Naoyuki Kato and screenshots exists.[187][188][189] Advanced Daisenryaku designer Hitoaki Minami stated the project faced internal development issues.[190] Sega Sega
Motor Mania Screenshots exists.[191] Millennium Interactive Millennium Interactive
Mr. Magoo Based upon UPA's 1960 animated series of the same name.[144] Artwork and screenshots exists.[144] Millennium Interactive Millennium Interactive
Mr. Nutz: Hoppin' Mad A ROM image compiled from the Mega Drive source code was leaked online in 2012.[192] Neon Studios Ocean Software
Mr. Tuff Also planned for Sega CD and SNES.[38][193] Slated for a January 1995 release.[38] Sales Curve Interactive
Mutant League Basketball Planned third entry in the Mutant League series.[citation needed] Electronic Arts Electronic Arts
Mutant Speed Demons Spin-off in the Mutant League series.[194] A non-working prototype was found.[195] Game design document exists.[194] New Wave Graphics
MTV Sports: Extreme Only a single screenshot exists.[7] Viacom New Media
Ninja Gaiden Also known as Ninja Gaiden IV.[196] Slated for a December 24, 1992 release.[197] Reviewed in video game magazines.[198] A ROM image was leaked online.[citation needed] Sega Sega
The New Breed Also known as DNAction: The New Breed and Cybernauts: The Next Breed.[186][199] Slated for a November 1994 release.[200] Artwork and screeshots exists.[201][202] Accolade Accolade
Nitro Wrecks Slated for a February 1995 release.[203] Screenshots exists.[203] Also planned for 32X as Heavy Machinery.[204] Zyrinx Sega
Nolan Ryan Express Baseball game sponsored by Nolan Ryan. Slated for a February 1993 release.[205] Mentrix Software
Nuclear Rush Intended for the unreleased Sega VR peripheral.[170] Interview with Kevin McGrath revealed the game was under development by Futurescape Productions.[206] Preliminary cover art by Marc Ericksen exists.[207] A ROM image was leaked online in 2020.[208] Futurescape Productions Sega
Omega Fighter Conversion of the 1989 arcade game of the same name.[101] UPL Co., Ltd
Operation: Aliens Based upon the cancelled animated series of the same name.[71] THQ
Oscar Conversion of the Amiga original.[209] Footage exists.[210] Flair Software
Outworld 2375 AD Intended for the Heartbeat Personal Trainer, a Genesis variation.[211][212] Only a single screenshot exists.[211] Showcased at the 1994 WCES.[212] On September 14, 1995, its trademark was abandoned.[213]
Pac-In-Time Slated for a September 1995 release.[214] Preliminary cover art exists.[citation needed] Kalisto Entertainment Namco
Payne Stewart Pro Golf Golf game sponsored by Payne Stewart.[215] Slated for a January 1996 release.[214] Time Warner Interactive Time Warner Interactive
Peaky Blinder Screenshots exists.[113][216] Also planned for Game Boy, Game Gear, Sega CD and SNES.[113][216] Sales Curve Interactive
Pegasus Racer Former Ringler Studios programmer Tom Schenck stated he continued the project after a previous programmer.[217] Ringler Studios Ringler Studios
Penn & Teller's Smoke and Mirrors Showcased at the 1994 SCES.[124] Also planned for Sega CD.[124] Imagineering Absolute Entertainment
Pinkie Conversion of the Amiga original.[218] Screenshots exists.[144] Slated for a November 1994 release.[43] Data Design Interactive Tengen
Pit-Fighter II Planned sequel to Pit-Fighter.[219][220] Reported by Electronic Gaming Monthly to be 75% complete.[219] Screenshots exists.[219][220] Polygames Tengen
Plok! Conversion of the SNES original.[221] Former Software Creations member Ste Pickford stated the Genesis conversion was complete.[222] Software Creations
Popeye the Sailor Man Initially slated for a Spring 1994 release.[223] Showcased at the 1994 WCES and E3 1995.[36][224] Screenshots exists.[36][224] Technōs Japan American Technos
Power Ball AD2001 Volleyball game in vein of Power Spikes II's "Hyper League" mode.[4] Reported by Gameworld to be complete.[225] Screenshots exists.[225] Former HiCom member Jason Park stated the game was cancelled due to the quick transition of platforms.[226] HiCom Entertainment
Power Drift Conversion of the 1988 arcade game of the same name.[87] Under development by Dempa.[227] Dempa Sega
Power Piggs of the Dark Age Reviewed in Sega Power magazine.[228] Radical Entertainment Titus Software
Prince of Persia 2: The Shadow and the Flame Conversion of the MS-DOS original.[228] Reviewed in video game magazine.[228] A ROM image was leaked online in 2016.[229] Microïds Psygnosis
Princess Fighter A one versus one fighter announced for the Genesis, the game was cancelled due to issues between with an unnamed Japanese co-developer and disbanding of Samsung's in-house game development division after the cancellation of their other titles, City Heroes.[63][230] Samsung Samsung
Protector Conversion of the Amiga original Datastorm.[231] Cancelled due to market decrease for 16-bit games.[231] Former Bethesda programmer Joergen Bech stated the Genesis version was completed but lost.[231] Released on Atari Jaguar.[231] Bethesda Softworks, Media Technology Bethesda Softworks
Putty Squad Conversion of the SNES original.[232] A ROM image was leaked online in 2015.[232] Dynamic Interactive Computer Entertainment Ocean Software
R-Type Leo M2 CEO Naoki Horii stated that the company wanted to develop a Mega Drive conversion but the plan was rejected by Sega.[233] M2
Ragnarok Conversion of the Amiga and MS-DOS original King's Table: The Legend of Ragnarok.[234] Screenshots exists.[234] Under development by Imagitec Design.[235] Also planned for Game Gear.[235] Imagitec Design
Railroad Tycoon Showcased at the 1993 WCES.[citation needed] Announced in the March 1992 issue of MegaTech magazine.[236] MPS Labs MicroProse
Rally Bike (Dash Yarō) Released as an arcade game in 1989, a version for the Sega Genesis was in development in the early 1990s by M.N.M. software while working on a Genesis port of Slap Fight. When a core development member was so overworked that they needed to cut back on work for health reasons, Slap Fight was focused on and released in 1993, while Rally Bike was cancelled.[237][238] M.N.M Software Taito Corporation
Rap Basketball Also planned for SNES.[239] Bonsai Entertainment Motown Records
Ratchet and Bolt Also known as Ratchet & Bolt.[43] Slated for a December 1994 release.[43] Preliminary cover art exists.[citation needed] Also planned for 32X.[36] Sega Sega
Red Belt Showcased at the 1989 SCES.[101] Activision
ResQ Slated for a November 1994 release.[200] A ROM image was leaked online.[citation needed] Krisalis Software, Tempest Software Psygnosis
Road Busters Slated for a November 1990 release.[240] Artwork and screenshots exist.[240] Telenet Japan Renovation Products
Road Riot 4WD Conversion of the 1991 arcade game of the same name. Reported by Electronic Gaming Monthly to be 80% complete.[241] Screenshots exists.[241] Showcased at the 1993 WCES.[1] Slated for a May 1993 release.[1] Tengen Tengen
Road Runner Former Alexandria Inc. programmer Kevin Seghetti stated the project was never released due to a designer who "could never make up his mind what the game was about".[242] Alexandria Inc. TekMagic
Road to the Cup Hockey '94 Also planned for SNES.[217][243] Park Place Productions Electro Brain
Rocket Rescue Screenshots exists.[244] Hot Shot Entertainments Hot Shot Entertainments
RPG Densetsu Hepoi Based upon the anime series of the same name sponsored by Sega.[245] Sega
Savage Heroes Under development by Foley Hi-Tech.[246] Former Electronic Arts designer Scott Berfield stated the project was cancelled due to being too ambitious and Foley Hi-Tech produced a prototype that did not impress EA managers.[247] Artwork exists.[247] Foley Hi-Tech Electronic Arts
Scrabble Based upon the word game of the same name. A ROM image was leaked online.[citation needed] Supervision
Scratch Golf Conversion of the Game Gear original.[248] SIMS
Search for Ramses II Showcased at the 1993 SCES.[71] Tengen
Seirei Senshi Spriggan Former Compile member Yuichi Toyama stated the game was released on PC Engine instead due to multiple circumstances.[249] Compile
Sennō Gēmu Teki Paki Conversion of the 1991 arcade game of the same name. Reported by Beep! MegaDrive to be 90% complete.[250] Intended to be published by Visco.[251] Screenshots, promotional flyer and footage exists.[252][253] Toaplan Visco Corporation
Sensible Golf Conversion of the Amiga original.[254] Slated for a November 1994 release.[185] Sensible Software Virgin Interactive Entertainment
The Shadow Based upon Universal Pictures' 1994 film of the same name.[255] Slated for a November 1994 release.[176] Also planned for SNES.[255][256] Ocean Software Ocean Software
Shadow of the Beast III Conversion of the Amiga original. Slated for an April 1994 release.[166] Comporser Matt Furniss stated being involved converting music and sound effects.[257] Krisalis Software, Reflections Interactive Psygnosis
Shadow of Yserbius Showcased at the 1994 SCES.[7] Only a single screenshot exists.[7] AT&T
Shining Wisdom Originally in development for the Genesis, it was cancelled late in development in favor of a 1996 Sega Saturn release instead.[258] Camelot Software Planning Sega
Ship Shoot 'em up game in vein of Asteroids.[259] A ROM image was leaked online in 2007.[259] Technopop
Skull & Crossbones Conversion of the 1987 arcade game of the same name. Showcased at the 1990 WCES.[citation needed] Tengen Tengen
Skulljagger's Revenge Showcased at the 1994 SCES.[citation needed] American Softworks Corporation
Slam: Shaq vs. the Legends Basketball game sponsored by Shaquille O'Neal.[260] A ROM image was leaked online in 2008.[260] High Score Productions, Tiburon Entertainment Electronic Arts
Slicks Working title.[144] Only a single screenshot exists.[144] Codemasters Codemasters
Smaartvark Slated for a September 1994 release.[185] Also known as Dreyfuss Smaartvark and Arnie the Aardvark.[261][citation needed] Screenshot exists.[261] Codemasters Codemasters
Snow White: Happily Ever After Based upon Filmation's Happily Ever After.[262] Showcased at the 1993 WCES and 1994 SCES.[7][124] Screenshots exists.[7][124] American Softworks Corporation
Soccer Kid Conversion of the Amiga original. Reviewed in Hobby Consolas magazine.[263] Krisalis Software Ocean Software
Socks Rocks the House Also known as Socks the Cat Rocks the Hill on SNES.[264] Former Kaneko member Jeff Hill stated development was stopped six months before Kaneko closed their North American office.[264] Realtime Associates founder David Warhol stated the Genesis version was being developed by another studio.[264] Kaneko
Solo Flight Conversion of the Atari 8-bit original. Showcased at the 1992 WCES.[60] MicroProse MicroProse
Sonic-16 Based upon the 1993 animated series Sonic the Hedgehog.[265] Yuji Naka reportedly disliked the project and was cancelled without further development.[265] Sega Technical Institute
Sonic Crackers An engine test for what would become Knuckles' Chaotix.[266][267] A ROM image was leaked online in 1996.[267] Sega
Sonic X-treme A proposed Sonic the Hedgehog game by Sega Technical Institute while Sonic Team was busy developing Nights Into Dreams for the Sega Saturn. The game featured a troubled development history, with multiple platform changes, as Sega struggled to figure out which direction to take the franchise after Sonic & Knuckles (1994). The earliest planning began as another side-scrolling platformer on the Sega Genesis, but as ideas moved into making the game a 3D platformer, and the team quickly transitioned to the more powerful 32X hardware, where it was temporarily known as Sonic Mars, and then transitioned again to the Sega Saturn, which was worked on until its ultimate cancellation in late 1996.[268] Sega Technical Institute Sega
Space Race Developer Origin Systems featured a system where their developers could pitch game ideas to potentially have the company work on when they were looking to start new projects. Space Race was outlined in a 2014 feature by Eurogamer documenting some of the standout abandoned ideas. Its design documents proposed a game that mixed elements of Road Rash and Super Monaco GP but taking place in outer space. It would have had 3D graphics and have been played in the first person perspective. The pitch was not greenlit, though no details on why were released.[57] Origin Systems Origin Systems
Speed Racer in The Challenge of Racer X Conversion of the MS-DOS original.[269] Slated for a September 1994 release.[269] Screenshots exists.[270] Reported by Mean Machines Sega to be 90% complete.[270] Accolade Accolade
SpellCaster Artwork game design document exists currently under ownership of former STI artist Craig Smith.[271] Sega Technical Institute Sega
Speedway Pro Challenge Western release of Fastest 1. Showcased at the 1993 WCES.[1] Only a single screenshot exists.[1] Telenet Japan Renovation Productions
Spinny & Spike Action-platform game in vein of Alien Soldier.[145] Former STI artist Chris Senn stated the project was cancelled prior to programming.[272] Artwork was leaked online in 2019.[273] Sega Technical Institute Sega
The Sporting News Virtual Soccer Showcased at E3 1995.[36] Only a single screenshot exists.[36] Probe Entertainment Hudson Soft
Starblade Conversion of the Atari ST original. Preliminary cover art and screenshots exists.[10] Silmarils Color Dreams
Steven Seagal is the Final Option Also known as Steven Seagal - The Game.[274][275] Screenshots exists.[275] TecMagik TecMagik
Stone Protectors Based upon Marty Isenberg's 1993 animated series of the same name.[276] A ROM image was leaked online in 2010.[276] Eurocom Vic Tokai
Super Black Bass Conversion of the SNES original.[citation needed] HOT・B
Super Castlevania IV Conversion of the SNES original. Factor 5 co-founder Julian Eggebrecht stated the company presented a demo to Konami, who were impressed but chose to keep Mega Drive development in-house and did not pursue porting the game to the system.[134] Factor 5
Super Off Road: The Baja Also known as Ivan Stewart's Super Off Road Baja 1000.[124] Showcased at the 1994 SCES.[124] Also planned for Sega CD.[124] Williams Entertainment
Super Star Wars Conversion of the SNES original.[277] A ROM image was leaked online in 2020.[277] Sega interActive
Surf Ninjas Based upon New Line Cinema's 1993 film of the same name.[278] Released on Game Gear.[278] NuFX Sega
Survival Arts Conversion of the 1993 arcade game of the same name.[279] Quietly cancelled by Sammy in 1995.[169] Also planned for SNES.[279][169] Scarab Sammy
Swamp Thing Based upon DC Comics' character of the same name.[280] A ROM image was leaked online in 2010.[280] Microsmiths Nuvision Entertainment
SWAT Kats Based upon Christian and Yvon Tremblay's 1993 animated series of the same name.[281] Traveller's Tales co-founder Jon Burton stated the project was cancelled before being completed.[281] Traveller's Tales
Tank Girl Based upon United Artists's 1995 film of the same name.[282] Ocean Software
Targhan Conversion of the Atari ST original. Preliminary cover art and screenshots exists.[10] Silmarils Color Dreams
Techno Cop: The Final Mission Planned sequel to Techno Cop.[53] Showcased at the 1992 WCES.[53] Slated for a November 1992 release.[53] RazorSoft RazorSoft
Tecmo Cup Football Game Reviewed in video game magazines.[283] Former Sega junior product manager Raúl Montón stated the game was cancelled due to internal issues at Sega.[284] A ROM image was leaked online.[284] Tecmo Sega
TeleGenesis Baseball Intended to be compatible with the unreleased TeleGenesis Modem peripheral.[100] Showcased at the 1989 WCES.[100] Sega Sega
Tenkū Retsuden Musashi Reworked conversion of the 1988 arcade game Kabuki Z.[285][286] Screenshots exists.[285][286] Kaneko Kaneko
The Freedom Star Conversion of the 1988 arcade game P-47: The Phantom Fighter.[287][288] Soundtrack was released as part of the SUPER Rom Cassette Disc In JALECO music album by City Connection's Clarice Disk label in 2015.[287][288] Prototype was showcased at an Akihabara-based event in 2016.[289][290] Jaleco
Theme Hospital Conversion of the PC original.[citation needed] Bullfrog Productions
The Third World War Showcased at the 1992 WCES.[53] Slated for a December 1992 release.[53] Released on Sega CD. Micronet co., Ltd. Bignet USA Inc
Time Trax Based upon Warner Bros. Television's 1993 television series of the same name.[291] Reviewed in video game magazines.[291] A ROM image was leaked online in 2013.[292] Malibu Interactive Black Pearl Software
Total Carnage Conversion of the 1992 arcade game of the same name.[293] Also planned for Sega CD.[293] Prototype exists under ownership of video game collector Jason Wilson.[294] Black Pearl Software Malibu Games
Treasure Tails Screenshots exists.[295] Sega Technical Institute
Troll Adventures Also known as World of Trolls.[191] Conversion of the SNES original Super Troll Islands.[124] Showcased at the 1994 SCES.[7] Screenshots exists.[7][191] Millennium Interactive American Softworks Corporation
Turn and Burn: No-Fly Zone Showcased at the ECTS Autumn 1993.[296] Preliminary cover art and screenshots exists.[296] Imagineering Absolute Entertainment
Unnecessary Roughness Conversion of the MS-DOS original. Slated for a December 1993 release.[297] Accolade Accolade
Ushiwakamaru Saburota Monogatari: 24-Jikan Tatakaemasu Ka? Based upon a businessman character portrayed by Saburo Tokito.[298][299] Screenshots exists.[298][299] Sega Sega
Vampire Killer Showcased at the 1992 WCES.[60][53] Slated for a September 1992 release.[53] RazorSoft RazorSoft
Vette! Coversion of the MS-DOS original.[300] Under development by Spectrum HoloByte.[301] Showcased at the 1990 WCES and SCES.[31][28][301] Screenshots exists.[31][28] Spectrum HoloByte Sega
Wacky Racers Based upon the 1968 animated series of the same name. A ROM image was leaked online.[citation needed] Eden Entertainment Software Virgin Interactive Entertainment
Walker Conversion of the Amiga original.[302] Slated for an Autumn 1994 release.[114][223] Artwork and screenshots exists.[303] DMA Design Psygnosis
Waterworld Based upon Universal Pictures' 1995 film of the same name.[304] Reviewed in video game magazines.[304] A ROM image was leaked online.[citation needed] Data Design Interactive Ocean Software
WCW SuperBrawl Wrestling Slated for an October 1994 release.[176][305] Also planned for Game Boy.[305] Beam Software FCI
Wheel of Fortune 2 Slated for a January 1994 release.[306] GameTek
Whizz Conversion of the Amiga original. Also known as The Castle Game and Top Hat.[307][308] Reviewed in video game magazine.[228] Flair Software, Reflections Interactive Psygnosis, Titus Software
WildSnake Preliminary cover art exists.[309] Also planned for Game Gear.[309] A ROM image was leaked online.[citation needed] Bullet-Proof Software, Leadfilm Spectrum HoloByte
Wimbledon II Planned sequel to Wimbledon Championship Tennis. Preliminary cover art exists.[310] Released on Master System.[310] SIMS Sega
Wing Commander Conversion of the MS-DOS original.[311][312] Intended to use a custom ASIC graphics chip on the cartridge.[311][312] Electronic Arts Electronic Arts
Wing Commander II Conversion of the MS-DOS original.[7] Initially slated for a March 1994 release.[223] Showcased at the 1994 SCES.[7] Electronic Arts
Wolfenstein 3D Showcased at the 1994 SCES.[7] Cancelled due to technical issues.[313] Imagineer Imagineer
World Soccer '94 Also known as World League Soccer.[314] Reported by Sega Magazine to be 50% complete.[314] Screenshots exists.[314] Slated for a June 1994 release.[95] Codemasters Codemasters
X-Women: The Sinister Virus Screenshots and footage exists.[315][316] A non-working prototype exists under ownership of former Sega producer John Pedigo.[317] No other prototypes have surfaced.[318] Clockwork Tortoise Sega
Xybots Conversion of the 1987 arcade game of the same name.[319] Showcased at the 1990 WCES.[319] Only a single screenshot exists.[319] Tengen Tengen
Zeewolf Conversion of the Amiga original.[320] Screenshots exists.[321] Binary Asylum Binary Asylum
Zodiac Shoot 'em up game in vein of Starush.[322] Cancelled due to competition from Thunder Force IV and high cost of cartridge manufacturing.[323] Footage, prototypes and artwork exists under ownership of co-authors Frederic Houde and Laurent Cluzel.[322][323][324] Ubi Soft Ubi Soft
Zombie High Slated for a February 1993 release.[205] A ROM image was leaked online.[citation needed] Electronic Arts Electronic Arts

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