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! style="width:40px;"| [[list of computer and video game franchises|Franchise name]] !! style="width:140px;"| Original release date !! style="width:140px;"| Sales
! style="width:40px;"| [[list of computer and video game franchises|Franchise name]] !! style="width:140px;"| Original release date !! style="width:140px;"| Sales
|- style="text-align:center;"
|- style="text-align:center;"
| [[Mario (franchise)|Mario]] || [[1981 in video gaming|July 9, 1981]] || 432.35 million{{#tag:ref|''Mario'' franchise:
| [[Mario (franchise)|Mario]] || [[1981 in video gaming|July 9, 1981]] || 446 million{{#tag:ref|''Mario'' franchise:
*''[[Super Mario (series)|Super Mario]]'' series: 262 million<ref name="super_mario" />
*''[[Super Mario (series)|Super Mario]]'' series: 273.52 million<ref group="n" name="SuperMario" />
*''[[Mario Kart]]'' series: 78.58 million<ref group="n" name="MarioKart"/>
*''[[Mario Kart]]'' series: 78.58 million<ref group="n" name="MarioKart"/>
*''[[List of Mario sports games|Mario Sports]]'' series: 34.92 million<ref group="n" name="MarioSports"/>
*''[[List of Mario sports games|Mario Sports]]'' series: 34.92 million<ref group="n" name="MarioSports"/>
*''[[Mario Party]]'' series: 32 million<ref name="marioparty"/>
*''[[Mario Party]]'' series: 32 million<ref name="marioparty"/>
*''[[Mario role-playing games|Mario RPG]]'' series: 11.23 million<ref group="n" name="MarioRPG"/>
*''[[Mario role-playing games|Mario RPG]]'' series: 12.2 million<ref group="n" name="MarioRPG"/>
*''[[Donkey Kong (video game)|Donkey Kong]]'': 7 million
*''[[Donkey Kong (video game)|Donkey Kong]]'': 7 million
**Coleco versions: 6 million ({{cite book|author=[[David Sheff|Sheff, David]]|year=1999|title=[[Game Over (book)|Game Over: Press Start to Continue: The Maturing of Mario]]|page=121|publisher=Wilton, Connecticut: GamePress|quote="And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million.}})
**Coleco versions: 6 million ({{cite book|author=[[David Sheff|Sheff, David]]|year=1999|title=[[Game Over (book)|Game Over: Press Start to Continue: The Maturing of Mario]]|page=121|publisher=Wilton, Connecticut: GamePress|quote="And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million.}})
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***''[[Dr. Mario]]'': 3.74 million
***''[[Dr. Mario]]'': 3.74 million
***''[[Nintendo Puzzle Collection]]'': 0.05 million
***''[[Nintendo Puzzle Collection]]'': 0.05 million
**{{cite web|title=Japan sales of Mario (based on Famitsu data)|url=http://garaph.info/softwaregroup.php?grid=240|publisher=Garaph|accessdate=16 March 2012|date=2012-02-20}}:
**Japan sales:<ref name="mario_japan">{{cite web|title=Japan sales of Mario (based on Famitsu data)|url=http://garaph.info/softwaregroup.php?grid=240|publisher=Garaph|accessdate=16 March 2012|date=2012-02-20}}</ref>
***''[[Panel de Pon|Dr. Mario & Panel de Pon]]'': 122,937
***''[[Panel de Pon|Dr. Mario & Panel de Pon]]'': 122,937
*''[[Mario vs. Donkey Kong series|Mario vs. Donkey Kong]]'' series: 1.91 million
*''[[Mario Bros.]]'': 1.72 million in Japan ({{cite web |title=Japan Sales |url=http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |date=2006-09-26 |publisher=Nintendojo |accessdate=2008-10-09 |archiveurl = http://web.archive.org/web/20080730022258/http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |archivedate = July 30, 2008}})
*''[[Mario vs. Donkey Kong series|Mario vs. Donkey Kong]]'' series: 826,692 in Japan
**''[[Mario vs. Donkey Kong 2: March of the Minis]]'': 1.39 million<ref name="nintendo-Q108"/>
**Japan sales:<ref name="mario_japan"/>
**{{cite web|title=Japan sales of Mario (based on Famitsu data)|url=http://garaph.info/softwaregroup.php?grid=240|publisher=Garaph|accessdate=16 March 2012|date=2012-02-20}}:
***''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'': 336,538
***''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'': 336,538
***''[[Mario vs. Donkey Kong]]'': 180,154
***''[[Mario vs. Donkey Kong]]'': 180,154
**{{cite web |title=Japan Sales |url=http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |date=2006-09-26 |publisher=Nintendojo |accessdate=2008-10-09 |archiveurl = http://web.archive.org/web/20080730022258/http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |archivedate = July 30, 2008}} ([http://translate.google.co.uk/translate?sl=fr&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fweb.archive.org%2Fweb%2F20080730022258%2Fhttp%3A%2F%2Fwww.nintendojofr.com%2Fredaction%2Feditoriaux%2F%3Fid%3DaVAd Translation]):
*''[[Mario Bros.]]'': 1.72 million in Japan ({{cite web |title=Japan Sales |url=http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |date=2006-09-26 |publisher=Nintendojo |accessdate=2008-10-09 |archiveurl = http://web.archive.org/web/20080730022258/http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |archivedate = July 30, 2008}})
*Other ''Mario'' games in Japan:<ref name="mario_japan"/>
***''[[Mario vs. Donkey Kong 2: March of the Minis]]'': 0.31 million
*{{cite web|title=Japan sales of Mario (based on Famitsu data)|url=http://garaph.info/softwaregroup.php?grid=240|publisher=Garaph|accessdate=16 March 2012|date=2012-02-20}}:
**''[[Mario Pinball Land|Mario Pinball]]'': 101,237
**''[[Mario Pinball Land|Mario Pinball]]'': 101,237
**''[[Dance Dance Revolution Mario Mix]]'': 59,922
**''[[Dance Dance Revolution Mario Mix]]'': 59,922
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| style="background:#FFFFBF;"| [[Super Mario (series)|Super Mario]] || [[1985 in video gaming|September 13, 1985]] || 262 million<ref name="super_mario" />
| style="background:#FFFFBF;"| [[Super Mario (series)|Super Mario]] || [[1985 in video gaming|September 13, 1985]] || 273.52 million<ref group="n" name="SuperMario" />
|-
|-
| colspan="4"| The ''Super Mario'' series of platform games began in 1985 and features Nintendo's character Mario. The ''Super Mario'' series forms the core of the ''Mario'' franchise.
| colspan="4"| The ''Super Mario'' series of platform games began in 1985 and features Nintendo's character Mario. The ''Super Mario'' series forms the core of the ''Mario'' franchise.
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[Pokémon (video game series)|Pokémon]] || [[1996 in video gaming|February 27, 1996]] || 215 million<ref name="Pokémon">{{cite news| url=http://content.usatoday.com/communities/gamehunters/post/2011/03/pokemon-titles-sell-1-million-on-launch-day/1 |title='Pokémon' titles sell 1 million on launch day| work=USA Today | date=March 9, 2011}}</ref>
| [[Pokémon (video game series)|Pokémon]] || [[1996 in video gaming|February 27, 1996]] || 217.91 million{{#tag:ref|''Pokémon'' series:
*215 million as of March 2011.<ref name="Pokémon">{{cite news| url=http://content.usatoday.com/communities/gamehunters/post/2011/03/pokemon-titles-sell-1-million-on-launch-day/1 |title='Pokémon' titles sell 1 million on launch day| work=USA Today | date=March 9, 2011}}</ref>
*2.91 million of ''[[Pokémon Black and White]]'' during April-December 2011.<ref name="nintendo_dec11"/>
|group=n|name=Pokemon}}
|-
|-
| colspan="4"| ''[[Pokémon]]'' was created by [[Satoshi Tajiri]] in 1996 as a [[role-playing video game]] for the [[Game Boy]] [[handheld game console]], soon turning into a franchise merchandised into [[anime]], [[manga]], [[collectible card game|trading cards]], toys, books, and other media. It is owned by Nintendo and features 5 games in the main series, divided into 19 versions, and 45 titles in total.
| colspan="4"| ''[[Pokémon]]'' was created by [[Satoshi Tajiri]] in 1996 as a [[role-playing video game]] for the [[Game Boy]] [[handheld game console]], soon turning into a franchise merchandised into [[anime]], [[manga]], [[collectible card game|trading cards]], toys, books, and other media. It is owned by Nintendo and features 5 games in the main series, divided into 19 versions, and 45 titles in total.
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[Wii (game series)|Wii Series]] || [[2006 in video gaming|November 19, 2006]] || 190.71 million<ref name="wii series">
| [[Wii (game series)|Wii Series]] || [[2006 in video gaming|November 19, 2006]] || 190.71 million{{#tag:ref|''Wii Series'':
*{{cite web|url=http://www.nintendo.co.jp/ir/pdf/2012/120127e.pdf#page=7|title=Financial Results Briefing for the Nine-Month Period Ended December 2011|publisher=[[Nintendo]]|date=2012-01-27|format=pdf|accessdate=2012-02-08|page=6}}:
*Sales as of December 2011:<ref name="nintendo_dec11">{{cite web|url=http://www.nintendo.co.jp/ir/pdf/2012/120127e.pdf#page=7|title=Financial Results Briefing for the Nine-Month Period Ended December 2011|publisher=[[Nintendo]]|date=2012-01-27|format=pdf|accessdate=2012-02-08|page=6}}</ref>
**''[[Wii Sports]]'': 79.16 million
**''[[Wii Sports]]'': 79.16 million
**''[[Wii Sports Resort]]'': 29.87 million
**''[[Wii Sports Resort]]'': 29.87 million
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**''[[Wii Fit]]'': 22.61 million
**''[[Wii Fit]]'': 22.61 million
*{{Cite web|url=http://www.nintendo.co.jp/ir/pdf/2009/090508e.pdf#page=6|title=Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information|accessdate=2009-05-08|date=2009-05-08|work=Financial Results Briefing for the 69th Fiscal Term Ended March 2009|publisher=Nintendo|pages=6}}:
*{{Cite web|url=http://www.nintendo.co.jp/ir/pdf/2009/090508e.pdf#page=6|title=Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information|accessdate=2009-05-08|date=2009-05-08|work=Financial Results Briefing for the 69th Fiscal Term Ended March 2009|publisher=Nintendo|pages=6}}:
**''[[Wii Music]]'': 2.65 million</ref>
**''[[Wii Music]]'': 2.65 million
|group=n|name=Wii}}
|-
|-
| colspan="4"| The ''[[Wii (game series)|Wii Series]]'' of [[Exergaming|physical]] [[simulation video game]]s was created by [[Shigeru Miyamoto]] in 2006 to help with the initial launch of Nintendo's [[Wii]] console.
| colspan="4"| The ''[[Wii (game series)|Wii Series]]'' of [[Exergaming|physical]] [[simulation video game]]s was created by [[Shigeru Miyamoto]] in 2006 to help with the initial launch of Nintendo's [[Wii]] console.
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| style="background:#FFFFBF;"| [[Wii Sports]] || [[2006 in video gaming|November 19, 2006]] || 109.03 million<ref name="wii series"/>
| style="background:#FFFFBF;"| [[Wii Sports]] || [[2006 in video gaming|November 19, 2006]] || 109.03 million<ref group="n" name="Wii"/>
|-
|-
| colspan="4"| The ''Wii Sports'' series of [[Exergaming|physical]] [[sports game]]s was created by Shigeru Miyamoto for Nintendo's [[Wii]] console in 2006. Its success led to the ''[[Wii (game series)|Wii Series]]'' franchise, of which it is a sub-series.
| colspan="4"| The ''Wii Sports'' series of [[Exergaming|physical]] [[sports game]]s was created by Shigeru Miyamoto for Nintendo's [[Wii]] console in 2006. Its success led to the ''[[Wii (game series)|Wii Series]]'' franchise, of which it is a sub-series.
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**''[[Mario Kart: Super Circuit]]'': 940,000
**''[[Mario Kart: Super Circuit]]'': 940,000
**''[[Mario Kart: Double Dash‼]]'': 830,000
**''[[Mario Kart: Double Dash‼]]'': 830,000
*Sales as of December 2011:<ref name="nintendo_dec11"/>
*{{cite web|url=http://www.nintendo.co.jp/ir/pdf/2012/120127e.pdf#page=7|title=Financial Results Briefing for the Nine-Month Period Ended December 2011|publisher=[[Nintendo]]|date=2012-01-27|format=pdf|accessdate=2012-02-08|page=6}}:
**''[[Mario Kart Wii]]'': 31.91 million
**''[[Mario Kart Wii]]'': 31.91 million
**''[[Mario Kart DS]]'': 22.3 million
**''[[Mario Kart DS]]'': 22.3 million
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[Pro Evolution Soccer (series)|Winning Eleven / {{nowrap|Pro Evolution Soccer}}]] || [[2001]] || 70 million
| [[Pro Evolution Soccer (series)|Winning Eleven / {{nowrap|Pro Evolution Soccer}}]] || [[2001]] || 75.43 million<ref name="pes"/>
|-
|-
| colspan="4"| ''Pro Evolution Soccer'' (officially abbreviated as ''PES'' and known as ''World Soccer: Winning Eleven'' in [[Japan]]) is a series of association football video games developed and published by [[Konami]]. The series has been produced under the guidance of Shingo "Seabass" Takatsuka.
| colspan="4"| ''Pro Evolution Soccer'' (officially abbreviated as ''PES'' and known as ''World Soccer: Winning Eleven'' in [[Japan]]) is a series of association football video games developed and published by [[Konami]]. The series has been produced under the guidance of Shingo "Seabass" Takatsuka.
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[The Legend of Zelda]]|| February 21, 1986|| 67.93 million<ref name="loz"/><ref name="Zelda"/>
| [[The Legend of Zelda]]|| February 21, 1986|| 67.91 million<ref group="n" name="Zelda"/><ref name="Zelda"/>
|-
|-
| colspan="4"| {{nihongo|''The Legend of Zelda''|ゼルダの伝説|Zeruda no Densetsu}} is a [[high fantasy]] [[action-adventure game|action-adventure]] video game series created by [[game designer]] [[Shigeru Miyamoto]], developed and published by Nintendo.
| colspan="4"| {{nihongo|''The Legend of Zelda''|ゼルダの伝説|Zeruda no Densetsu}} is a [[high fantasy]] [[action-adventure game|action-adventure]] video game series created by [[game designer]] [[Shigeru Miyamoto]], developed and published by Nintendo.
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|-
|-
| colspan="4"| Includes sales from Tom Clancy–sponsored games made by Ubisoft, including ''[[Tom Clancy's Ghost Recon|Ghost Recon]]'', ''[[Tom Clancy's Rainbow Six|Rainbow Six]]'', and ''[[Tom Clancy's Splinter Cell|Splinter Cell]]''.
| colspan="4"| Includes sales from Tom Clancy–sponsored games made by Ubisoft, including ''[[Tom Clancy's Ghost Recon|Ghost Recon]]'', ''[[Tom Clancy's Rainbow Six|Rainbow Six]]'', and ''[[Tom Clancy's Splinter Cell|Splinter Cell]]''.
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
| [[Donkey Kong]] || [[1981 in video gaming|July 9, 1981]] || 53.994 million{{#tag:ref|''Donkey Kong'' series:
*Series total as of March 2008: 49 million<ref name="nintendofranchises"/>
*''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'': 336,538 in Japan<ref name="mario_japan"/>
*''[[Donkey Kong Country Returns]]'': 4.96 million as of March 2011<ref name="110426e">{{cite web|url=http://www.nintendo.co.jp/ir/pdf/2011/110426e.pdf#page=5|title=Supplementary Information about Earnings Release|publisher=[[Nintendo]]|date=2011-04-26|format=PDF|accessdate=2011-04-26|page=10}}</ref>
|group=n|name=DonkeyKong}}
|-
| colspan="4"| {{nihongo|''Donkey Kong''|ドンキーコング|Donkī Kongu}} is a video game series created by [[Shigeru Miyamoto]] when he was assigned by [[Nintendo]] to build a game that would appeal more to Americans on the arcade hardware of ''[[Radar Scope]]'', a game that had been released to test audiences with poor results. The arcade hit ''[[Donkey Kong (video game)|Donkey Kong]]'' led to the creation of both the Mario and Donkey Kong franchises.
|-
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
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|-
|-
! style="width:40px;"|[[list of computer and video game franchises|Franchise name]] !! style="width:140px;"| Original release date !! style="width:140px;"| Sales
! style="width:40px;"|[[list of computer and video game franchises|Franchise name]] !! style="width:140px;"| Original release date !! style="width:140px;"| Sales
|- style="text-align:center;"
| [[Donkey Kong]] || [[1981 in video gaming|July 9, 1981]] || 49 million<ref name="nintendofranchises">{{cite web | url=http://press.nintendo.com/object?id=7657 | title=Franchise sales figures | publisher=[[Nintendo]] | accessdate=2009-06-14 | month=March | year=2008}}</ref>
|-
| colspan="4"| {{nihongo|''Donkey Kong''|ドンキーコング|Donkī Kongu}} is a video game series created by [[Shigeru Miyamoto]] when he was assigned by [[Nintendo]] to build a game that would appeal more to Americans on the arcade hardware of ''[[Radar Scope]]'', a game that had been released to test audiences with poor results. The arcade hit ''[[Donkey Kong (video game)|Donkey Kong]]'' led to the creation of both the Mario and Donkey Kong franchises.
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[Resident Evil]]||March 22, 1996|| 47.6 million<ref name="capcomseries"/>
| [[Resident Evil]]||March 22, 1996|| 47.6 million<ref name="capcomseries"/>
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| style="background:#FFFFBF;"| [[Wii Fit]] || [[2006 in video gaming|November 19, 2006]] || 42.85 million<ref name="wii series"/>
| style="background:#FFFFBF;"| [[Wii Fit]] || [[2006 in video gaming|November 19, 2006]] || 42.85 million<ref group="n" name="Wii"/>
|-
|-
| colspan="4"| The ''Wii Fit'' series of [[Exergaming|physical]] [[sports game]]s was created by Shigeru Miyamoto for Nintendo's [[Wii]] console in 2007. It is a sub-series of the ''[[Wii (game series)|Wii Series]]'' franchise.
| colspan="4"| The ''Wii Fit'' series of [[Exergaming|physical]] [[sports game]]s was created by Shigeru Miyamoto for Nintendo's [[Wii]] console in 2007. It is a sub-series of the ''[[Wii (game series)|Wii Series]]'' franchise.
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| [[James Bond (games)|James Bond]] || [[1983 in video gaming|1983]] || 30 million<ref name="jamesbond" />
| [[James Bond (games)|James Bond]] || [[1983 in video gaming|1983]] || 30 million<ref name="jamesbond" />
|-
|-
| colspan="4"| The franchise based on ''[[James Bond|James Bond 007]]'', the [[fictional character|fictional]] British [[espionage|agent]] created in 1952 by British writer [[Ian Fleming]], consist of over 20 video games published through several companies like Nintendo and Electronic Arts. The license is currently handled by [[Activision]].
| colspan="4"| The franchise based on ''[[James Bond|James Bond 007]]'', the [[fictional character|fictional]] British [[espionage|agent]] created in 1952 by British writer [[Ian Fleming]], consist of over 20 video games published through several companies like Nintendo and Electronic Arts. The license is currently handled by [[Activision]]. The best known game in the franchise is ''[[GoldenEye 007 (1997 video game)|GoldenEye 007]]'', developed by [[Rare Ltd.|Rare]] and published by Nintendo.
|-
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[J.B. Harold Murder Club|J.B. Harold]]||1986|| 20 million<ref>{{cite web|title=Manhattan Requiem for iPhone|url=http://download.cnet.com/Manhattan-Requiem/3000-2056_4-75373156.html|publisher=[[CNET]]|accessdate=6 February 2012}}</ref><ref>{{cite web|title=Manhattan Requiem|url=http://itunes.apple.com/gb/app/manhattan-requiem/id408231636?mt=12|publisher=[[ITunes Store]]|accessdate=6 February 2012}}</ref>
| [[J.B. Harold Murder Club|J.B. Harold]]||1986|| 20 million<ref name="jb_harold">{{cite web|title=Manhattan Requiem for iPhone|url=http://download.cnet.com/Manhattan-Requiem/3000-2056_4-75373156.html|publisher=[[CNET]]|accessdate=6 February 2012}}</ref><ref>{{cite web|title=Manhattan Requiem|url=http://itunes.apple.com/gb/app/manhattan-requiem/id408231636?mt=12|publisher=[[ITunes Store]]|accessdate=6 February 2012}}</ref>
|-
|-
| colspan="4"| ''J.B. Harold'' is a series of mystery [[adventure game]]s. It began with ''[[J.B. Harold Murder Club]]'', released by [[Riverhillsoft]] for the [[NEC PC-9801|NEC PC-98]] computer in 1986, and the series has since been released on various platforms.
| colspan="4"| ''J.B. Harold'' is a series of mystery [[adventure game]]s. It began with ''[[J.B. Harold Murder Club]]'', released by [[Riverhillsoft]] for the [[NEC PC-9801|NEC PC-98]] computer in 1986, and the series has since been released on various platforms.
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|-
|-
! style="width:40px;"| [[list of computer and video game franchises|Franchise name]] !! style="width:140px;"| Original release date !! style="width:140px;"| Sales
! style="width:40px;"| [[list of computer and video game franchises|Franchise name]] !! style="width:140px;"| Original release date !! style="width:140px;"| Sales
|- style="text-align:center;"
| [[Jikkyō Powerful Pro Yakyū series|Jikkyō Powerful Pro Yakyū]] || [[1994 in video gaming|1994]] || 19.78 million<ref name="konamiqa" />
|-
| colspan="4"| ''Jikkyō Powerful Pro Yakyū'' (実況パワフルプロ野球), known as ''Live Powerful Pro Baseball'' to non-Japanese speakers, is a traditionally Japan-only [[baseball]] series created by [[Konami]]. It is known for its big-headed characters, and arcade-style gameplay.
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[Warcraft]] ||January 15, 1994|| 19 million<ref name="vivendi" />
| [[Warcraft]] ||January 15, 1994|| 19 million<ref name="vivendi" />
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| [[Metroid]]||August 6, 1986||14 million<ref name="nintendofranchises">{{cite web | url=http://press.nintendo.com/object?id=7657 | title=Franchise sales figures | publisher=[[Nintendo]] | accessdate=2009-06-14 | month=March | year=2008}}</ref>
| [[Jikkyō Powerful Pro Yakyū series|Jikkyō Powerful Pro Yakyū]] || [[1994 in video gaming|1994]] || 14.8 million<ref name="konamiqa" />
|-
| colspan="4"| ''Jikkyō Powerful Pro Yakyū'' (実況パワフルプロ野球), known as ''Live Powerful Pro Baseball'' to non-Japanese speakers, is a traditionally Japan-only [[baseball]] series created by [[Konami]]. It is known for its big-headed characters, and arcade-style gameplay.
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
| [[Metroid]]||August 6, 1986||14 million<ref name="nintendofranchises" />
|-
|-
| colspan="4"| The {{nihongo|''Metroid''|メトロイド|Metoroido}} is a series of [[science fiction]]-based video games produced by Nintendo, spanning through several Nintendo systems like the [[Family Computer Disk System|Famicom Disk System]], [[Nintendo Entertainment System|NES]], [[Game Boy]], [[Super Nintendo Entertainment System|Super NES]], [[Game Boy Advance]], [[Nintendo GameCube]], [[Nintendo DS]], and [[Wii]].
| colspan="4"| The {{nihongo|''Metroid''|メトロイド|Metoroido}} is a series of [[science fiction]]-based video games produced by Nintendo, spanning through several Nintendo systems like the [[Family Computer Disk System|Famicom Disk System]], [[Nintendo Entertainment System|NES]], [[Game Boy]], [[Super Nintendo Entertainment System|Super NES]], [[Game Boy Advance]], [[Nintendo GameCube]], [[Nintendo DS]], and [[Wii]].
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|-
|-
| colspan="4"| ''Uncharted'' is a series of [[action-adventure game|action-adventure]]/[[platform game|platform]]/[[third-person shooter]] [[video game]]s developed by [[Naughty Dog]] and published by [[Sony Computer Entertainment]] about the adventures of treasure hunter [[Nathan Drake (character)|Nathan Drake]].
| colspan="4"| ''Uncharted'' is a series of [[action-adventure game|action-adventure]]/[[platform game|platform]]/[[third-person shooter]] [[video game]]s developed by [[Naughty Dog]] and published by [[Sony Computer Entertainment]] about the adventures of treasure hunter [[Nathan Drake (character)|Nathan Drake]].
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
| [[Professor Layton]]||February 15, 2007||12.66 million<ref group="n" name="Layton"/>
|-
| colspan="4"| The ''Professor Layton'' series ({{nihongo|"Reiton-kyōju series"|レイトン教授シリーズ}}) is a [[puzzle video game|puzzle]] [[adventure game]] series for the [[Nintendo DS]], currently consisting of five games developed by [[Level 5]]. Each title is based in a series of puzzles and mysteries given by the citizens of towns that the main characters visit. It is not necessary to solve all the puzzles to progress, but some are mandatory and at certain points in the game a minimum number of puzzles must be solved before the plot may continue.
|-
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
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| colspan="4" style="background:#e6e9ff; height:3px;"|
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
|- style="text-align:center;"
| style="background:#FFFFBF;"| [[Mario role-playing games|Mario RPG]] || March 9, 1996 ||12.2 million{{#tag:ref|''Mario RPG'' series:
| [[Professor Layton]]||February 15, 2007||11.47 million shipped<ref name="layton" />
|-
| colspan="4"| The ''Professor Layton'' series ({{nihongo|"Reiton-kyōju series"|レイトン教授シリーズ}}) is a [[puzzle video game|puzzle]] [[adventure game]] series for the [[Nintendo DS]], currently consisting of five games developed by [[Level 5]]. Each title is based in a series of puzzles and mysteries given by the citizens of towns that the main characters visit. It is not necessary to solve all the puzzles to progress, but some are mandatory and at certain points in the game a minimum number of puzzles must be solved before the plot may continue.
|-
| colspan="4" style="background:#e6e9ff; height:3px;"|
|- style="text-align:center;"
| style="background:#FFFFBF;"| [[Mario role-playing games|Mario RPG]] || March 9, 1996 ||11.23 million{{#tag:ref|''Mario RPG'' series:
*''[[Mario & Luigi: Bowser's Inside Story]]'': 3.09 million ({{cite web|url=http://www.nintendo.co.jp/ir/pdf/2010/100507e.pdf#page=6|title=Financial Results Briefing for the Fiscal Year Ended March 2010: Supplementary Information|publisher=[[Nintendo]]|date=2010-05-07|format=PDF|accessdate=2010-05-07|pages=6}})
*''[[Mario & Luigi: Bowser's Inside Story]]'': 3.09 million ({{cite web|url=http://www.nintendo.co.jp/ir/pdf/2010/100507e.pdf#page=6|title=Financial Results Briefing for the Fiscal Year Ended March 2010: Supplementary Information|publisher=[[Nintendo]]|date=2010-05-07|format=PDF|accessdate=2010-05-07|pages=6}})
*''[[Super Paper Mario]]'': 2.28 million ({{cite web|url=http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6|title=Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information|publisher=[[Nintendo]]|date=March 2008|format=PDF|accessdate=2012-03-16|page=5}})
*''[[Super Paper Mario]]'': 2.28 million ({{cite web|url=http://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6|title=Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information|publisher=[[Nintendo]]|date=March 2008|format=PDF|accessdate=2012-03-16|page=5}})
*''[[Mario & Luigi: Partners in Time|Mario & Luigi 2]]'': 1.39 million<ref name="nintendo-Q108">{{cite web | url=http://wii.ign.com/articles/807/807852p1.html | title=Nintendo Sales Update | author=Matt Casamassina | publisher=[[IGN]] | date=2007-07-25 | accessdate=2007-07-25}}</ref>
*{{cite web |title=Japan Sales |url=http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |date=2006-09-26 |publisher=Nintendojo |accessdate=2008-10-09 |archiveurl = http://web.archive.org/web/20080730022258/http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |archivedate = July 30, 2008}} ([http://translate.google.co.uk/translate?sl=fr&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fweb.archive.org%2Fweb%2F20080730022258%2Fhttp%3A%2F%2Fwww.nintendojofr.com%2Fredaction%2Feditoriaux%2F%3Fid%3DaVAd Translation]):
*{{cite web |title=Japan Sales |url=http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |date=2006-09-26 |publisher=Nintendojo |accessdate=2008-10-09 |archiveurl = http://web.archive.org/web/20080730022258/http://www.nintendojofr.com/redaction/editoriaux/?id=aVAd |archivedate = July 30, 2008}} ([http://translate.google.co.uk/translate?sl=fr&tl=en&js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&u=http%3A%2F%2Fweb.archive.org%2Fweb%2F20080730022258%2Fhttp%3A%2F%2Fwww.nintendojofr.com%2Fredaction%2Feditoriaux%2F%3Fid%3DaVAd Translation]):
**''[[Super Mario RPG]]'': 1.47 million
**''[[Super Mario RPG]]'': 1.47 million
**''[[Mario & Luigi: Superstar Saga]]'' 0.44 million
**''[[Mario & Luigi: Superstar Saga]]'' 0.44 million
**''[[Paper Mario]]'': 0.43 million
**''[[Paper Mario]]'': 0.43 million
**''[[Mario & Luigi: Partners in Time|Mario & Luigi 2]]'': 0.42 million
**''[[Paper Mario 2]]'': 0.41 million
**''[[Paper Mario 2]]'': 0.41 million
*{{cite web|title=US Platinum Videogame Chart (Games sold over Million Copies since 1995)|url=http://www.the-magicbox.com/Chart-USPlatinum.shtml|publisher=The Magic Box|accessdate=16 March 2012|date=Dec 27, 2007}}:
*{{cite web|title=US Platinum Videogame Chart (Games sold over Million Copies since 1995)|url=http://www.the-magicbox.com/Chart-USPlatinum.shtml|publisher=The Magic Box|accessdate=16 March 2012|date=Dec 27, 2007}}:
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==Plain text format==
==Plain text format==
* ''[[Mario (franchise)|Mario]]'' (432.35 million)<ref group="n" name="MarioFranchise"/>
* ''[[Mario (franchise)|Mario]]'' (446 million)<ref group="n" name="MarioFranchise"/>
** ''[[Super Mario (series)|Super Mario]]'' (262 million)<ref name="super_mario">{{cite press release |url=http://www.businesswire.com/news/home/20110531005315/en/Nintendo-DS-Lite-Suggested-Retail-Price-Drops |title= Nintendo DS Lite Suggested Retail Price Drops to $99.99 and Mario Games Go Red |date=2011-05-31 |publisher=[[Business Wire]] |accessdate=2011-05-31}}</ref>
** ''[[Super Mario (series)|Super Mario]]'' (273.52 million){{#tag:ref|''Super Mario'' series:
*262 million as of May 2011: {{cite press release |url=http://www.businesswire.com/news/home/20110531005315/en/Nintendo-DS-Lite-Suggested-Retail-Price-Drops |title= Nintendo DS Lite Suggested Retail Price Drops to $99.99 and Mario Games Go Red |date=2011-05-31 |publisher=[[Business Wire]] |accessdate=2011-05-31}}
*Sales during April-December 2011:<ref name="nintendo_dec11"/>
**''[[Super Mario 3D Land]]'' - 5.03 million
**''[[New Super Mario Bros. Wii]]'' - 3.53 million
**''[[New Super Mario Bros.]]'' - 1.87 million
**''[[Super Mario Galaxy]]'' - 1.09 million
|group=n|name=SuperMario}}
** ''[[Mario Kart]]'' (78.58 million)<ref group="n" name="MarioKart"/>
** ''[[Mario Kart]]'' (78.58 million)<ref group="n" name="MarioKart"/>
** ''[[List of Mario sports games|Mario Sports]]'' (34.92 million)<ref group="n" name="MarioSports"/>
** ''[[List of Mario sports games|Mario Sports]]'' (34.92 million)<ref group="n" name="MarioSports"/>
** ''[[Mario Party]]'' (32 million)<ref name="marioparty"/><ref name="marioparty_us">{{cite web | url=http://videogames.yahoo.com/news-1142660 | publisher=IGN | author=Stephen Coleman | date=2005-11-07 | accessdate=2008-03-16 | title=Mario Party 7 Offers Players a Passport to Fun}}</ref>
** ''[[Mario Party]]'' (32 million)<ref name="marioparty"/><ref name="marioparty_us">{{cite web | url=http://videogames.yahoo.com/news-1142660 | publisher=IGN | author=Stephen Coleman | date=2005-11-07 | accessdate=2008-03-16 | title=Mario Party 7 Offers Players a Passport to Fun}}</ref>
** ''[[Mario role-playing games|Mario RPG]]'' (11.23 million)<ref group="n" name="MarioRPG"/>
** ''[[Mario role-playing games|Mario RPG]]'' (12.2 million)<ref group="n" name="MarioRPG"/>
* ''[[Pokémon video game series|Pokémon]]'' (215 million)<ref name="Pokémon" />
* ''[[Pokémon video game series|Pokémon]]'' (217.91 million)<ref group="n" name="Pokemon"/>
* ''[[Wii (game series)|Wii Series]]'' (190.71 million)<ref name="wii series" />
* ''[[Wii (game series)|Wii Series]]'' (190.71 million)<ref group="n" name="Wii" />
** ''[[Wii Sports]]'' (109.03 million)<ref name="wii series"/>
** ''[[Wii Sports]]'' (109.03 million)<ref group="n" name="Wii"/>
** ''[[Wii Fit]]'' (42.85 million)<ref name="wii series"/>
** ''[[Wii Fit]]'' (42.85 million)<ref group="n" name="Wii"/>
* ''[[The Sims (series)|The Sims]]'' (150 million)<ref name="mcvuk1"/>
* ''[[The Sims (series)|The Sims]]'' (150 million)<ref name="mcvuk1"/>
* ''[[Tetris]]'' (125 million)<ref name="tetris">{{cite news | url=http://www.time.com/time/arts/article/0,8599,1902950,00.html | title=25 Years of Tetris: From Russia With Fun! | publisher=[[Time (magazine)|Time]] | date=2009-06-05 | accessdate=2009-06-06 |first=Scott|last=Olstad}}</ref>
* ''[[Tetris]]'' (125 million)<ref name="tetris">{{cite news | url=http://www.time.com/time/arts/article/0,8599,1902950,00.html | title=25 Years of Tetris: From Russia With Fun! | publisher=[[Time (magazine)|Time]] | date=2009-06-05 | accessdate=2009-06-06 |first=Scott|last=Olstad}}</ref>
Line 1,300: Line 1,314:
* ''[[Madden NFL]]'' (90 million)<ref name="madden"/>
* ''[[Madden NFL]]'' (90 million)<ref name="madden"/>
* ''[[Sonic the Hedgehog (series)|Sonic the Hedgehog]]'' (84.33 million)<ref group="n" name="Sonic"/>
* ''[[Sonic the Hedgehog (series)|Sonic the Hedgehog]]'' (84.33 million)<ref group="n" name="Sonic"/>
* ''[[Pro Evolution Soccer (series)|Winning Eleven / Pro Evolution Soccer]]'' (70 million)<ref name="pes">{{cite web | url=http://www.konami.co.jp/zaimu/1106/1106_english.pdf | title=1Q FY2012 Consolidated Financial Result | date=2011-08-04 | accessdate=2011-08-04 | publisher=[[Konami]] | author=}}</ref>
* ''[[Pro Evolution Soccer (series)|Winning Eleven / Pro Evolution Soccer]]'' (75.43 million)<ref name="pes">
*Total sales as of March 31, 2011: 69.7 million ({{cite web | url=http://www.konami.co.jp/zaimu/1103/1103_english.pdf | title=Consolidated Financial Results for the Year Ended March 31, 2011 | date=May 12, 2011 | publisher=[[Konami]] | accessdate=2012-04-20}})
* ''[[The Legend of Zelda]]'' (65.42 million)<ref name="loz">
*Total sales as of June 30, 2011: 70 million ({{cite web | url=http://www.konami.co.jp/zaimu/1106/1106_english.pdf | title=Consolidated Financial Results for the Three Months Ended June 30, 2011 | date=2011-08-04 | publisher=[[Konami]] | accessdate=2011-09-05}})
*Sales from April 2011 to December 2011: 5.73 million ({{cite web | url=http://www.konami.co.jp/en/ir/ir-data/meeting/2012/0202.pdf#page=6 | title=FY 2012 3rd Quarter Financial Results: April 1 - December 31, 2011 | page=6 | date=February 2, 2012 | publisher=[[Konami]] | accessdate=2012-04-20}})
*Total sales as of December 2011: 69.7 million + 5.73 million = 75.43 million
</ref>
* ''[[The Legend of Zelda]]'' (67.91 million){{#tag:ref|''The Legend of Zelda'' series:
*62 million of ''Zelda'' series sold as of April 2011: {{cite web|url=http://content.usatoday.com/communities/gamehunters/post/2011/11/the-legend-of-zelda-launches-today-check-out-our-review/1 |title='The Legend of Zelda' launches today; check out our review|work=[[USA Today]] |date=November 20, 2011 |accessdate=2012-03-16}}
*62 million of ''Zelda'' series sold as of April 2011: {{cite web|url=http://content.usatoday.com/communities/gamehunters/post/2011/11/the-legend-of-zelda-launches-today-check-out-our-review/1 |title='The Legend of Zelda' launches today; check out our review|work=[[USA Today]] |date=November 20, 2011 |accessdate=2012-03-16}}
*Sales as of December 2011:<ref name="nintendo_dec11"/>
*3.42 million of ''[[The Legend of Zelda: Skyward Sword]]'' sold as of December 2011: {{cite web|url=http://www.nintendo.co.jp/ir/pdf/2012/120127e.pdf#page=7|title=Financial Results Brieging for the Nine-Month Period Ended December 2011|publisher=[[Nintendo]]|date=2012-01-27|format=pdf|accessdate=2012-02-08|page=6}}</ref><ref name="Zelda">{{cite press release|url=http://www.nintendo.com/whatsnew/detail/mJo7tVkigOG9pROC2dQoQI7z4bxJF6ee |title=Nintendo Delivers a Hand-Held Epic with The Legend Of Zelda: Spirit Tracks. |date=2009-12-07 |publisher=Nintendo of America |accessdate=2009-12-14}}</ref>
*''[[The Legend of Zelda: Skyward Sword]]'' - 3.42 million
*''[[The Legend of Zelda: Ocarina of Time 3D]]'' - 2.49 million
|group=n|name=Zelda}}<ref name="Zelda">{{cite press release|url=http://www.nintendo.com/whatsnew/detail/mJo7tVkigOG9pROC2dQoQI7z4bxJF6ee |title=Nintendo Delivers a Hand-Held Epic with The Legend Of Zelda: Spirit Tracks. |date=2009-12-07 |publisher=Nintendo of America |accessdate=2009-12-14}}</ref>
* ''[[Gran Turismo (series)|Gran Turismo]]'' (65 million)<ref name="granturismo">{{cite web|url=http://www.polyphony.co.jp/english/list.html|title=Gran Turismo Series Software Title List |publisher=[[Polyphony Digital]] & [[Sony Computer Entertainment]] |accessdate=2011-12-23|date=September 2011}}</ref>
* ''[[Gran Turismo (series)|Gran Turismo]]'' (65 million)<ref name="granturismo">{{cite web|url=http://www.polyphony.co.jp/english/list.html|title=Gran Turismo Series Software Title List |publisher=[[Polyphony Digital]] & [[Sony Computer Entertainment]] |accessdate=2011-12-23|date=September 2011}}</ref>
* ''[[Ape Escape (series)|Ape Escape]]'' (58.9 million)<ref name="bare_url" /><ref name="jp.playstation" />
* ''[[Ape Escape (series)|Ape Escape]]'' (58.9 million)<ref name="bare_url" /><ref name="jp.playstation" />
* ''[[Dragon Quest]]'' (58 million)<ref name="dragonquest">{{cite web |url=http://www.square-enix.com/eng/group/index.html |title=Businesses - Square Enix Holdings |date=2011-03-31 |accessdate=2012-03-25 |archiveurl=http://www.webcitation.org/66QfthNsj |archivedate=2012-03-25}}</ref>
* ''[[Dragon Quest]]'' (58 million)<ref name="dragonquest">{{cite web |url=http://www.square-enix.com/eng/group/index.html |title=Businesses - Square Enix Holdings |date=2011-03-31 |accessdate=2012-03-25 |archiveurl=http://www.webcitation.org/66QfthNsj |archivedate=2012-03-25}}</ref>
* ''[[Tom Clancy]]'' (55 million, includes ''Ghost Recon'', ''Rainbow Six'', and ''Splinter Cell'' franchises)<ref name="tomclancy">{{cite web | url=http://www.gamesindustry.biz/articles/tom-clancy-series-tops-55-million-units-sold | title=Tom Clancy series tops 55 million units sold | date=2008-05-28 | author=Matt Martin | accessdate=2008-11-28 | publisher=[[GamesIndustry.biz]]}}</ref>
* ''[[Tom Clancy]]'' (55 million, includes ''Ghost Recon'', ''Rainbow Six'' and ''Splinter Cell'' franchises)<ref name="tomclancy">{{cite web | url=http://www.gamesindustry.biz/articles/tom-clancy-series-tops-55-million-units-sold | title=Tom Clancy series tops 55 million units sold | date=2008-05-28 | author=Matt Martin | accessdate=2008-11-28 | publisher=[[GamesIndustry.biz]]}}</ref>
** ''[[Tom Clancy's Rainbow Six]]'' (23 million)<ref name="ubisoftgroup" />
** ''[[Tom Clancy's Rainbow Six]]'' (23 million)<ref name="ubisoftgroup" />
** ''[[Tom Clancy's Splinter Cell]]'' (22 million)<ref name="ubisoftgroup" />
** ''[[Tom Clancy's Splinter Cell]]'' (22 million)<ref name="ubisoftgroup" />
** ''[[Tom Clancy's Ghost Recon]]'' (17 million)<ref name="ubisoftgroup" />
** ''[[Tom Clancy's Ghost Recon]]'' (17 million)<ref name="ubisoftgroup" />
* ''[[Donkey Kong]]'' (53.994 million)<ref group="n" name="DonkeyKong"/>
* ''[[Bejeweled]]'' (50 million)<ref name="bejeweled">{{cite web | url=http://www.gamasutra.com/view/news/27183/Bejeweled_Sales_Hit_50_Million.php | title=Bejeweled Sales Hit 50 Million | publisher=[[Gamasutra]] | date=2010-02-10 | accessdate=2010-02-21 | author=Leigh Alexander}}</ref>
* ''[[Bejeweled]]'' (50 million)<ref name="bejeweled">{{cite web | url=http://www.gamasutra.com/view/news/27183/Bejeweled_Sales_Hit_50_Million.php | title=Bejeweled Sales Hit 50 Million | publisher=[[Gamasutra]] | date=2010-02-10 | accessdate=2010-02-21 | author=Leigh Alexander}}</ref>
* ''[[Nickelodeon]]'' (50 million,<ref name="nickelodeon">{{cite press release | url=http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=1139401 | title=THQ's Nickelodeon Portfolio Surpasses Billion Dollar Mark as Company Announces Extensive New Lineup for 2008 | accessdate=2009-03-21 | date=2008-05-05 | publisher=[[THQ]]}}</ref> includes ''SpongeBob SquarePants'' franchise)
* ''[[Nickelodeon]]'' (50 million,<ref name="nickelodeon">{{cite press release | url=http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=1139401 | title=THQ's Nickelodeon Portfolio Surpasses Billion Dollar Mark as Company Announces Extensive New Lineup for 2008 | accessdate=2009-03-21 | date=2008-05-05 | publisher=[[THQ]]}}</ref> includes ''SpongeBob SquarePants'' franchise)
* ''[[List of Lego video games|Lego]]'' (close to 50 million)<ref name="lego">{{cite press release | date=2010-03-03 | accessdate=2010-03-07 | publisher=Lego Systems | title=Lego Systems and TT Games Publishing Extend Global Exclusive Partnership for Development of Lego Videogames Through 2016 | url=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&newsId=20100303005545&newsLang=en}}</ref>
* ''[[List of Lego video games|Lego]]'' (close to 50 million)<ref name="lego">{{cite press release | date=2010-03-03 | accessdate=2010-03-07 | publisher=Lego Systems | title=Lego Systems and TT Games Publishing Extend Global Exclusive Partnership for Development of Lego Videogames Through 2016 | url=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&newsId=20100303005545&newsLang=en}}</ref>
* ''[[Donkey Kong]]'' (49 million)<ref name="nintendofranchises" />
* ''[[Resident Evil]]'' (47 million)<ref name="capcomseries"/>
* ''[[Resident Evil]]'' (47 million)<ref name="capcomseries"/>
* ''[[WWE SmackDown vs. Raw (video game series)|WWE SmackDown vs. Raw]]'' (47 million shipped)<ref name="wwe">{{cite press release | url=http://www.operationsports.com/newspost.php?id=322882 | publisher=[[THQ]] | accessdate=2009-06-16 | title=WWE SmackDown vs. Raw 2010 Prepares to Enter the Virtual Ring | date=2009-06-02}}</ref>
* ''[[WWE SmackDown vs. Raw (video game series)|WWE SmackDown vs. Raw]]'' (47 million shipped)<ref name="wwe">{{cite press release | url=http://www.operationsports.com/newspost.php?id=322882 | publisher=[[THQ]] | accessdate=2009-06-16 | title=WWE SmackDown vs. Raw 2010 Prepares to Enter the Virtual Ring | date=2009-06-02}}</ref>
Line 1,384: Line 1,406:
* ''[[Spyro (series)|Spyro the Dragon]]'' (20 million)<ref name="spyro">{{cite press release | url=http://kotaku.com/gaming/toys/spyro-invades-wendys-kids-meals-310244.php?mail2=true| title=Spyro the Dragon to Scorch Wendy's Restaurants This Fall | date=2007-10-12 | accessdate=2009-03-21 | publisher=[[Sierra Entertainment]]}}</ref>
* ''[[Spyro (series)|Spyro the Dragon]]'' (20 million)<ref name="spyro">{{cite press release | url=http://kotaku.com/gaming/toys/spyro-invades-wendys-kids-meals-310244.php?mail2=true| title=Spyro the Dragon to Scorch Wendy's Restaurants This Fall | date=2007-10-12 | accessdate=2009-03-21 | publisher=[[Sierra Entertainment]]}}</ref>
* ''[[Assassin's Creed]]'' (28 million)<ref name="ubisoftgroup"/>
* ''[[Assassin's Creed]]'' (28 million)<ref name="ubisoftgroup"/>
* ''[[J.B. Harold Murder Club|J.B. Harold]]'' (20 million)<ref name="jb_harold"/>
* ''[[Jikkyo Powerful Pro Yakyu series|Jikkyo Powerful Pro Yakyu]]'' (19.78 million)<ref name="konamiqa">''Jikkyo Power Pro Baseball'' series:
*Total sales as of March 2008: 14.8 million ({{cite web | title=Q&A about Digital Entertainment Business | url=http://www.konami.co.jp/en/ir/faq/digital.html | publisher=[[Konami]] | accessdate=2009-03-21 | date=March 28, 2008 | archiveurl=http://web.archive.org/web/20090225143558/http://www.konami.co.jp/en/ir/faq/digital.html | archivedate=2009-02-25}})
*Sales from April 2008 to March 2010: 2.87 million ({{cite web | url=http://www.konami.co.jp/en/ir/ir-data/meeting/2012/0513.pdf#page=6 | title=FY 2010 Financial Results: Fiscal Year Ended March 31, 2010 | page=6 | date=May 14, 2010 | publisher=[[Konami]] | accessdate=2012-04-20}})
*Sales from April 2010 to March 2011: 0.95 million ({{cite web | url=http://www.konami.co.jp/en/ir/ir-data/meeting/2012/0512.pdf#page=6 | title=FY 2011 Financial Results: Fiscal Year Ended March 31, 2011 | page=6 | date=May 12, 2011 | publisher=[[Konami]] | accessdate=2012-04-20}})
*Sales from April 2011 to December 2011: 1.16 million ({{cite web | url=http://www.konami.co.jp/en/ir/ir-data/meeting/2012/0202.pdf#page=6 | title=FY 2012 3rd Quarter Financial Results: April 1 - December 31, 2011 | page=6 | date=February 2, 2012 | publisher=[[Konami]] | accessdate=2012-04-20}})
</ref>
* ''[[Warcraft]]'' (19 million)<ref name="forbesbestselling" /><ref name="vivendi">{{cite web | url=http://www.vivendi.com/ir/download/pdf/VIVGames_EuropeRoadshow_June2006.pdf#page=4 | archiveurl=http://web.archive.org/web/20080524013513/http://www.vivendi.com/ir/download/pdf/VIVGames_EuropeRoadshow_June2006.pdf#page=4 | archivedate=2008-05-24 | title=Introduction to Vivendi games | month=June | year=2006 | publisher=[[Vivendi]] | accessdate=2009-03-21 | format=PDF | page=4}}</ref>
* ''[[Warcraft]]'' (19 million)<ref name="forbesbestselling" /><ref name="vivendi">{{cite web | url=http://www.vivendi.com/ir/download/pdf/VIVGames_EuropeRoadshow_June2006.pdf#page=4 | archiveurl=http://web.archive.org/web/20080524013513/http://www.vivendi.com/ir/download/pdf/VIVGames_EuropeRoadshow_June2006.pdf#page=4 | archivedate=2008-05-24 | title=Introduction to Vivendi games | month=June | year=2006 | publisher=[[Vivendi]] | accessdate=2009-03-21 | format=PDF | page=4}}</ref>
* ''[[Midnight Club]]'' (18.5 million shipped)<ref name="gta" />
* ''[[Midnight Club]]'' (18.5 million shipped)<ref name="gta" />
Line 1,402: Line 1,431:
* ''[[Burnout (series)|Burnout]]'' (15 million)<ref name="burnout">{{cite web | url=http://www.eurogamer.net/articles/new-burnout-paradise-dlc-videos | author=Ellie Gibson | title= New Burnout Paradise DLC videos News | accessdate=2009-03-21 | publisher=[[Eurogamer]] | date=2008-04-07}}</ref>
* ''[[Burnout (series)|Burnout]]'' (15 million)<ref name="burnout">{{cite web | url=http://www.eurogamer.net/articles/new-burnout-paradise-dlc-videos | author=Ellie Gibson | title= New Burnout Paradise DLC videos News | accessdate=2009-03-21 | publisher=[[Eurogamer]] | date=2008-04-07}}</ref>
* ''[[Driver (series)|Driver]]'' (16 million)<ref name="ubisoftgroup"/>
* ''[[Driver (series)|Driver]]'' (16 million)<ref name="ubisoftgroup"/>
* ''[[Jikkyo Powerful Pro Yakyu series|Jikkyo Powerful Pro Yakyu]]'' (14.8 million)<ref name="konamiqa">{{cite web | title=Q&A about Digital Entertainment Business | url=http://www.konami.co.jp/en/ir/faq/digital.html | publisher=[[Konami]] | accessdate=2009-03-21}}{{dead link|date=June 2010}}</ref>
* ''[[Metroid]]'' (14 million)<ref name="nintendofranchises" />
* ''[[Metroid]]'' (14 million)<ref name="nintendofranchises" />
* ''[[Worms (series)|Worms]]'' (14 million)<ref name="worms">{{cite web | url=http://www.gamasutra.com/php-bin/news_index.php?story=13983 | title=The Euro Vision: 'Behind Worms’ XBLA Success' | date=2007-05-17 | accessdate=2009-03-21 | publisher=[[Gamasutra]] | author=Jon Jordan}}</ref>
* ''[[Worms (series)|Worms]]'' (14 million)<ref name="worms">{{cite web | url=http://www.gamasutra.com/php-bin/news_index.php?story=13983 | title=The Euro Vision: 'Behind Worms’ XBLA Success' | date=2007-05-17 | accessdate=2009-03-21 | publisher=[[Gamasutra]] | author=Jon Jordan}}</ref>
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* ''[[Gears of War (series)|Gears of War]]'' (13 million)<ref name="gow">{{cite web | url=http://content.yudu.com/A1tqgh/MCV020911/resources/6.htm| publisher=MCV| author=Sacco, Dominic | date=2011-09-02 |title=Microsoft plots 'explosive' Gears of War push | accessdate=2011-09-02}}</ref>
* ''[[Gears of War (series)|Gears of War]]'' (13 million)<ref name="gow">{{cite web | url=http://content.yudu.com/A1tqgh/MCV020911/resources/6.htm| publisher=MCV| author=Sacco, Dominic | date=2011-09-02 |title=Microsoft plots 'explosive' Gears of War push | accessdate=2011-09-02}}</ref>
* ''[[Uncharted]]'' (13 million)<ref name="uncharted">{{cite web |title=Uncharted 3: Charting A Huge Campaign to 'Convert The Masses'|url=http://www.industrygamers.com/news/uncharted-3-charting-successful-marketing/}}| accessdate=2011-10-06 | date=2011-10-04}}</ref>
* ''[[Uncharted]]'' (13 million)<ref name="uncharted">{{cite web |title=Uncharted 3: Charting A Huge Campaign to 'Convert The Masses'|url=http://www.industrygamers.com/news/uncharted-3-charting-successful-marketing/}}| accessdate=2011-10-06 | date=2011-10-04}}</ref>
* ''[[Professor Layton]]'' (12.66 million){{#tag:ref|''Professor Layton'' series:
*Series sales as of February 2012: 11.47 million ({{cite web | url=http://www.gamesindustry.biz/articles/2011-02-17-nintendos-professor-layton-sales-top-11m | title=Nintendo's Professor Layton sales top 11m | date={{Date|2011-02-17|mdy}} | accessdate={{Date|2011-02-21|mdy}} | publisher=gamesindustry.biz}})
*''[[Professor Layton and the Last Specter]]'' overseas sales during October-December 2011: 1.19 million<ref name="nintendo_dec11"/>
|group=n|name=Layton}}
* ''[[Red Dead Redemption|Red Dead]]'' (12.5 million shipped)<ref name="gta" />
* ''[[Red Dead Redemption|Red Dead]]'' (12.5 million shipped)<ref name="gta" />
* ''[[Cooking Mama]]'' (12 million)<ref name="cookingmama">{{cite web | url=http://www.joystiq.com/2011/06/09/mama-franchise-reaches-12-million-sales-worldwide-8-5-million/ | title='Mama' franchise reaches 12 million sales worldwide, 8.5 million in NA |last=Sliwinski |first=Alexander | date=2011-06-09 | publisher=Joystiq | accessdate=2011-06-09}}</ref>
* ''[[Cooking Mama]]'' (12 million)<ref name="cookingmama">{{cite web | url=http://www.joystiq.com/2011/06/09/mama-franchise-reaches-12-million-sales-worldwide-8-5-million/ | title='Mama' franchise reaches 12 million sales worldwide, 8.5 million in NA |last=Sliwinski |first=Alexander | date=2011-06-09 | publisher=Joystiq | accessdate=2011-06-09}}</ref>
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* ''[[SOCOM (series)|SOCOM]]'' (12 million)<ref name="socom">{{cite web | publisher=[[1Up.com]] | date=2010-03-04 | accessdate=2010-03-07 | url=http://www.1up.com/do/newsStory?cId=3178223 | title=Sony Announces SOCOM 4}}</ref>
* ''[[SOCOM (series)|SOCOM]]'' (12 million)<ref name="socom">{{cite web | publisher=[[1Up.com]] | date=2010-03-04 | accessdate=2010-03-07 | url=http://www.1up.com/do/newsStory?cId=3178223 | title=Sony Announces SOCOM 4}}</ref>
* ''[[Soul (series)|Soul]]'' (12 million)<ref name="scseries">{{cite press release | url=http://content.yudu.com/A1vev4/MCV270112/resources/index.htm | language=Japanese | title=...And Ezio sharpens Calibur’s chances | date=2012-01-27 | accessdate=2012-01-27 | publisher=[[Market_for_Home_Computing_and_Video_Games|MCV]]}}</ref>
* ''[[Soul (series)|Soul]]'' (12 million)<ref name="scseries">{{cite press release | url=http://content.yudu.com/A1vev4/MCV270112/resources/index.htm | language=Japanese | title=...And Ezio sharpens Calibur’s chances | date=2012-01-27 | accessdate=2012-01-27 | publisher=[[Market_for_Home_Computing_and_Video_Games|MCV]]}}</ref>
* ''[[Professor Layton]]'' (11.47 million shipped)<ref name="layton">{{cite web | url=http://www.gamesindustry.biz/articles/2011-02-17-nintendos-professor-layton-sales-top-11m | title=Nintendo's Professor Layton sales top 11m | date={{Date|2011-02-17|mdy}} | accessdate={{Date|2011-02-21|mdy}} | publisher=gamesindustry.biz}}</ref>
* ''[[Dance Dance Revolution]]'' (11 million)<ref name="ddr">{{cite press release | url=http://www.konami.com/news/article50.php | publisher=[[Konami]] | accessdate=2009-06-14 | date=2009-06-04 | title=Konami announces new versions of DanceDanceRevolution across multiple platforms including the franchise's debut on the PlayStation 3 | archiveurl=http://web.archive.org/web/20090607073029/http://www.konami.com/news/article50.php | archivedate=2009-06-07 }}</ref>
* ''[[Dance Dance Revolution]]'' (11 million)<ref name="ddr">{{cite press release | url=http://www.konami.com/news/article50.php | publisher=[[Konami]] | accessdate=2009-06-14 | date=2009-06-04 | title=Konami announces new versions of DanceDanceRevolution across multiple platforms including the franchise's debut on the PlayStation 3 | archiveurl=http://web.archive.org/web/20090607073029/http://www.konami.com/news/article50.php | archivedate=2009-06-07 }}</ref>
* ''[[StarCraft (series)|StarCraft]]'' (15.5 million)<ref name="blizzarde32009">{{cite news | author=Brendan Sinclair | title=Starcraft II by end of 2009, Call of Duty expanding to new genres | url=http://e3.gamespot.com/story/6210427/starcraft-ii-by-end-of-2009-call-of-duty-expanding-to-new-genres | publisher=[[GameSpot]] | date=2009-05-31 | accessdate=2009-06-14}}</ref>
* ''[[StarCraft (series)|StarCraft]]'' (15.5 million)<ref name="blizzarde32009">{{cite news | author=Brendan Sinclair | title=Starcraft II by end of 2009, Call of Duty expanding to new genres | url=http://e3.gamespot.com/story/6210427/starcraft-ii-by-end-of-2009-call-of-duty-expanding-to-new-genres | publisher=[[GameSpot]] | date=2009-05-31 | accessdate=2009-06-14}}</ref>

Revision as of 14:29, 20 April 2012

This is a list of video game franchises that have sold or shipped at least 5 million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales.

Franchise sales include expansion packs even though they are not considered full video games. For best-selling individual video games, see List of best-selling video games. For best-selling arcade game franchises, see List of highest-grossing arcade games.

  – This color indicates a sub-series of a larger video game franchise. This does not necessarily apply for series that are not video game-based.

At least 100 million copies

Franchise name Original release date Sales
Mario July 9, 1981 446 million[n 5]
Mario first appeared in 1981 (in the original Donkey Kong,[4] where he was known as Jumpman), before starring in Mario Bros. and then the Super Mario series of platform games. The character was created by Japanese game designer Shigeru Miyamoto and has since become the official mascot of Nintendo, owner of the trademark. The Mario franchise has expanded into other game genres, including racing, party and RPG. The franchise also includes other media, including three animated television series, comic books, manga, film and other merchandise.
Super Mario September 13, 1985 273.52 million[n 1]
The Super Mario series of platform games began in 1985 and features Nintendo's character Mario. The Super Mario series forms the core of the Mario franchise.
Pokémon February 27, 1996 217.91 million[n 6]
Pokémon was created by Satoshi Tajiri in 1996 as a role-playing video game for the Game Boy handheld game console, soon turning into a franchise merchandised into anime, manga, trading cards, toys, books, and other media. It is owned by Nintendo and features 5 games in the main series, divided into 19 versions, and 45 titles in total.
Wii Series November 19, 2006 190.71 million[n 7]
The Wii Series of physical simulation video games was created by Shigeru Miyamoto in 2006 to help with the initial launch of Nintendo's Wii console.
The Sims February 4, 2000 150 million[7]
The Sims is a series of strategic life-simulation computer and console video games created by American game designer Will Wright, published by Maxis and distributed by Electronic Arts. The series consists of three main games and a number of compilations and expansion packs.
Grand Theft Auto October 1997 114 million shipped[8]
Grand Theft Auto is a sandbox style video game series created by Dave Jones and primarily developed by Scottish developer Rockstar North (formerly DMA Design) and published by Rockstar Games, including nine stand-alone games and two expansion packs for the original game and two for the ninth. It is the most successful video game the United Kingdom has produced.
Wii Sports November 19, 2006 109.03 million[n 7]
The Wii Sports series of physical sports games was created by Shigeru Miyamoto for Nintendo's Wii console in 2006. Its success led to the Wii Series franchise, of which it is a sub-series.
Tetris June 1985 107 million[9]
Tetris (Russian: Тетрис) is a falling-blocks puzzle video game, created by Alexey Pajitnov and released on a vast spectrum of platforms, from calculators to video game consoles and computers, with the version bundled with the Game Boy selling over 35 million.[9]
Final Fantasy December 18, 1987 102.03 million[10]
Final Fantasy (ファイナルファンタジー, Fainaru Fantajī) is a media franchise created by Japanese game designer Hironobu Sakaguchi and owned by Square Enix that includes fourteen released main video games and a number of spin-offs—mostly role-playing video games, motion pictures, and other merchandise.
Call of Duty October 29, 2003 100 million[11][12]
Call of Duty is a first-person shooter video game series set in World War II, with the exception of Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3, which are set in modern time and Call of Duty: Black Ops, which is set in the Cold War & Vietnam era. The series is published by Activision and Aspyr Media and developed by Infinity Ward, Gray Matter Interactive, Spark Unlimited, Treyarch, Sledgehammer Games, Pi Studios, N-Space and Amaze Entertainment.
FIFA Christmas 1993 100 million[13]
A series of association football based sports games, released yearly by Electronic Arts under the EA Sports label, and the first to have an official licence from the Fédération Internationale de Football Association (International Federation of Association Football), the international governing body of football.
Need for Speed 1994 100 million[14]
Need for Speed is a series of racing video games by Electronic Arts, released on multiple platforms. The games consist mainly of racing with various cars on various tracks, and to some extent, include police pursuits in races.

At least 50 million copies

Franchise name Original release date Sales
Madden NFL 1988 90 million[15]
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The game is named after Pro Football Hall of Famer John Madden, a well-known color commentator for NBC Sports and formerly a Super Bowl-winning head coach during the 1970s with the Oakland Raiders.
Sonic the Hedgehog June 23, 1991 84.33 million[n 8]
The Sonic the Hedgehog (ソニック・ザ・ヘッジホッグ, Sonikku za Hejjihoggu) series is a franchise of video games released by Sega starring and named after its mascot character Sonic, created by game designer Yuji Naka and character designer Naoto Ohshima. With time, it has expanded into animated television series, manga and comic books.
Mario Kart August 27, 1992 78.58 million[n 2]
Mario Kart is a series of go-kart-style racing video games developed by Nintendo as a series of spin-offs from their trademark Super Mario series of platformer adventure-style video games.
Winning Eleven / Pro Evolution Soccer 2001 75.43 million[18]
Pro Evolution Soccer (officially abbreviated as PES and known as World Soccer: Winning Eleven in Japan) is a series of association football video games developed and published by Konami. The series has been produced under the guidance of Shingo "Seabass" Takatsuka.
Gran Turismo December 23, 1997 72.3 million[19]
Gran Turismo (グランツーリスモ, Guran Tsūrisumo, Italian for "Grand Tourer" or "Grand Touring", abbreviated GT) is a series of racing video games produced by Kazunori Yamauchi for the Sony PlayStation gaming systems by Polyphony Digital.
The Legend of Zelda February 21, 1986 67.91 million[n 9][20]
The Legend of Zelda (ゼルダの伝説, Zeruda no Densetsu) is a high fantasy action-adventure video game series created by game designer Shigeru Miyamoto, developed and published by Nintendo.
Ape Escape 1999 58.9 million[21][22]
Ape Escape (originally known as Saru Get You (サルゲッチュ, Saru Getchu)) is a Platforming video game franchise developed by SCEI and Japan Studio for the PlayStation series. The franchise is very successful in Asia and is also successful internationally. The franchise has also branched out to mobile games,[23] and other merchandise.[24]
Dragon Quest May 27, 1986 58 million[25]
Dragon Quest (ドラゴンクエスト, Doragon Kuesuto), published as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of role-playing video games created by Yuji Horii, with character design by manga artist Akira Toriyama and currently published by Square Enix.
Tom Clancy August 21, 1998 55 million[26]
Includes sales from Tom Clancy–sponsored games made by Ubisoft, including Ghost Recon, Rainbow Six, and Splinter Cell.
Donkey Kong July 9, 1981 53.994 million[n 10]
Donkey Kong (ドンキーコング, Donkī Kongu) is a video game series created by Shigeru Miyamoto when he was assigned by Nintendo to build a game that would appeal more to Americans on the arcade hardware of Radar Scope, a game that had been released to test audiences with poor results. The arcade hit Donkey Kong led to the creation of both the Mario and Donkey Kong franchises.
Bejeweled May 30, 2001 50 million[29]
Bejeweled is a puzzle game first developed as a browser game by PopCap Games in 2001. A sequel to this game, Bejeweled 2, was released by PopCap Games in 2004.
Nickelodeon 50 million[30]
The Nickelodeon franchise includes licenses like SpongeBob SquarePants and Avatar: The Last Airbender, published by THQ.
Lego 1997 close to 50 million[31]
The Lego franchise includes many different games, including original games such as Lego Island, Lego Racers and Lego Rock Raiders, as well as several different licensed properties like Lego Indiana Jones: The Original Adventures, Lego Batman: The Video Game, and Lego Harry Potter: Years 1-4.

At least 20 million copies

Franchise name Original release date Sales
Resident Evil March 22, 1996 47.6 million[32]
Resident Evil (known in Japan as Biohazard (バイオハザード, Baiohazādo)) is a media franchise consisting of a survival horror video games series, comic books, novelizations, four Hollywood motion pictures, and a variety of collectibles, including action figures, strategy guides and publications, created by Shinji Mikami and developed by Capcom.
WWE February 29, 2000 47 million shipped[33]
WWE (formerly WWE SmackDown!, then WWE SmackDown vs. Raw) is a series of professional wrestling video games released by THQ. The franchise takes its name from World Wrestling Entertainment's weekly television programs SmackDown and Raw. The games are developed by the Japanese game developer Yuke's.
Pac-Man May 22, 1980 43.243 million[34]
Pac-Man (パックマン Pakkuman) is a maze chase arcade game designed by Tōru Iwatani and released by Namco that spawned a series of ports, remakes, and sequels, in addition to unauthorized clones.
Lineage September 1998 43 million[35]
Lineage (Korean: 리니지) is a medieval fantasy massively multiplayer online role-playing franchise by the South Korean video game developer NCsoft. It has become highly popular in South Korea with subscriptions counting into the millions, but is also available in Chinese, Japanese, and English language versions.
Wii Fit November 19, 2006 42.85 million[n 7]
The Wii Fit series of physical sports games was created by Shigeru Miyamoto for Nintendo's Wii console in 2007. It is a sub-series of the Wii Series franchise.
Halo November 15, 2001 42 million[36]
Halo is a science fiction video game series created by Bungie Studios and published by Microsoft Game Studios which was later adapted to eight novels, several comic series, a graphic novel, numerous action figures and an anime series. After Bungie Studios' departure from Microsoft, 343 Industries took control of the franchise.
Battlefield September 10, 2002 41 million[37][38][39]
The Battlefield franchise is a series of video games developed by Digital Illusions CE, and published by Electronic Arts. The games feature a focus on large maps and vehicle warfare over traditional first person shooters, including robust online capabilities.
Guitar Hero November 8, 2005 40 million[40]
Guitar Hero is a series of music video games published by RedOctane and Activision, and developed by Harmonix Music Systems from 2005 to 2007 before development duties of the series were transferred to Neversoft starting with Guitar Hero III: Legends of Rock. However, it has been discontinued by Activision in 2011.
Harry Potter November 2001 40 million[41]
Based on the Harry Potter novels by British writer J. K. Rowling, the video game series (six games for the first six novels and two for the last one, a Quidditch simulation game, and two Lego games) has been developed and published by Electronic Arts. Lego Harry Potter was published by Warner Brothers.
Tekken December 9, 1994 40 million[42]
Tekken (鉄拳, lit. Iron Fist) is a series of fighting games developed and published by Namco. Originally an arcade game, versions exist for the PlayStation, PlayStation 2, PlayStation 3, PlayStation Portable and Xbox 360.
Crash Bandicoot August 31, 1996 40 million[43]
Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin, starring the titular character. The main games of the series are largely platform games, but there are also some spin-offs in different genres.
NBA Live 1994 35 million[44]
The NBA Live series of basketball video games is developed and published by EA Sports annually since 1995.
Tomb Raider November 15, 1996 35 million[25]
Tomb Raider is a series of video games, comic books, novels and movies, centering around the adventures of fictional British archaeologist Lara Croft.
Tap Tap September 11, 2007 35 million[45]
Tap Tap is series of rhythm video games released by Tapulous for the iOS platform.
Pixar 35 million shipped[46]
Based on Pixar properties, the franchise includes titles like Ratatouille, Toy Story, Monsters, Inc., Finding Nemo, WALL-E, The Incredibles and Cars.
Mario Sports May 1, 1984 34.92 million[n 3]
There have been numerous sports games in the Mario franchise. The first sports game featuring Mario was Golf in 1984.
Street Fighter August 30, 1987 32 million[32]
Street Fighter (ストリートファイター, Sutorīto Faitā), is a series of fighting games developed and published by Capcom, which eventually turned into a media franchise covering comic books, anime series and movies. The first game was designed by Takashi Nishiyama and Hiroshi Matsumoto in 1987.
Mario Party December 18, 1998 32 million[1][47]
Mario Party is a multi-player party game featuring Mario series characters in which four human- and/or computer-controlled characters compete in a board game interspersed with minigames. Most of the Mario Party games have been developed by Hudson Soft and published by Nintendo (though the arcade version was developed by Capcom).
Brain Age May 19, 2005 31.12 million[48]
Based on the book Train Your Brain: 60 Days to a Better Brain by Japanese neurologist Ryuta Kawashima and distributed under the Touch! Generations brand. The franchise includes two Nintendo DS games.
Assassin's Creed November 13, 2007 38 million[49]
Assassin's Creed is a video game developed by Ubisoft Montreal and published by Ubisoft for the PlayStation 3, Xbox 360 and PC video game consoles/computer.
Metal Gear July 12, 1987 31 million[50][51]
Metal Gear (メタルギア) is a series of stealth games created by Japanese game designer Hideo Kojima and developed and published by Konami. The franchise also includes a novel, a radio drama, comic books, a toy line and an upcoming movie.
Medal of Honor November 11, 1999 31 million[52]
Medal of Honor is the name of a series of first-person shooter games set in World War II, developed by DreamWorks Interactive (currently known as EA Los Angeles) and published by Electronic Arts. Medal of Honor spawned a series of follow-up games including multiple expansions spanning various console platforms and the PC and Apple Macintosh.
Dragon Ball Z September 27, 1986 30 million[53]
Dragon Ball (ドラゴンボール, Doragon Bōru), created by Akira Toriyama in 1984, is an internationally famous media franchise. It consists primarily of one manga series, three different anime, seventeen animated feature films, a collectible trading card game as well as other collectibles like action figures.
James Bond 1983 30 million[54]
The franchise based on James Bond 007, the fictional British agent created in 1952 by British writer Ian Fleming, consist of over 20 video games published through several companies like Nintendo and Electronic Arts. The license is currently handled by Activision. The best known game in the franchise is GoldenEye 007, developed by Rare and published by Nintendo.
Kirby April 27, 1992 30 million[55][56]
The Kirby (星のカービィ, Hoshi no Kābi) series is a fantasy video game series starring the character Kirby, developed by HAL Laboratory and Nintendo, and produced by Nintendo. The gameplay of the majority of the games in the series consists mainly of action, platformer and puzzle-solving elements.
Tony Hawk September 30, 1999 30 million[57]
The Tony Hawk's series is a skateboarding computer and video game series endorsed by American professional skater Tony Hawk, created by game developer Neversoft and published by Activision.
Mega Man December 17, 1987 29 million[32]
Mega Man, known as Rockman (ロックマン, Rokkuman) in Japan, is a series of over 50 released video games from Capcom, usually starring the character Mega Man.
Mortal Kombat 1992 26 million[58]
Mortal Kombat is a series of fighting games created originally by the Midway Manufacturing Company. It is noted for its digitized sprites (which differentiated it from its contemporaries' hand-drawn sprites), and its high levels of blood and gore, including, most notably, its graphic fatality killing moves.
Counter-Strike November 8, 2000 25 million[59]
Counter-Strike is a series of tactical first-person shooter games that began as a mod for the game Half-Life. The series has since been developed by Valve Corporation, and published by Sierra Entertainment and Valve.
Marvel 25 million[60]
Known for its comics, the franchise includes games from Spider-Man and X-Men published by Activision.
Ratchet & Clank November 7, 2002 25 million[61]
Ratchet & Clank is a series of 3D platform/shooter video games. The franchise has been developed primarily by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2, PlayStation Portable, and the PlayStation 3 video game systems.
Tiger Woods PGA Tour 1998 25 million[62]
Tiger Woods PGA Tour is a series of video games developed and published by Electronic Arts featuring professional golfer Tiger Woods, among other professionals on the PGA Tour.
Just Dance November 17, 2009 25 million[63]
Just Dance is a series of music and dance video games that includes games like Just Dance and Just Dance 2, published by Ubisoft, and released on the Wii. It also includes games outside of the name "Just Dance" such as Michael Jackson: The Experience. The games include modern hits such as Katy Perry's Hot N Cold and Ke$ha's Tik Tok to older songs such as Jackson 5's "I Want You Back" and Donna Summers "Hot Stuff". Every once and a while though, they'll have a cover of a certain song for unknown reasons. "Just Dance" is the best-selling dance-game franchise.
Mobile Suit Gundam 1984 24.47 million[64]
Gundam (ガンダム, Gandamu) is a video game franchise based on one of the longest-running anime series featuring giant robots or mecha, created by animation studio Sunrise and currently published by Namco Bandai Games.
Tom Clancy's Rainbow Six August 21, 1998 23 million[49]
Initially developed by Red Storm Entertainment while the Rainbow Six novel was being written by Tom Clancy, the tactical shooter franchise soon spawned a number of sequels and expansion packs. Red Storm was later acquired by Ubisoft, who currently develops and publishes the games.
Petz 1995 22 million[49]
Petz (which includes brands like Dogz and Catz) is a series of games in which the player can adopt, raise, care for and breed their own virtual pets.
Batman is a series of video games based on the DC Comics character, and developed by Ocean Software, Atari, Sunsoft, Acclaim, EA and Rocksteady.
Tom Clancy's Splinter Cell November 18, 2002 22 million[49]
Splinter Cell is a series of video games endorsed by American author Tom Clancy which spawned a novel series in 2004 written under the pseudonym David Michaels. As a brand, it is owned by Tom Clancy's company, Rubicon, and is licensed to Ubisoft to make the games. The characters of the game, as well as "Third Echelon" itself, were created by Ubisoft writer J.T. Petty.
Yu-Gi-Oh! July 1998[65] 21.8 million[65]
Based on the Japanese anime and manga franchise Yu-Gi-Oh! (遊☆戯☆王, Yūgiō, lit. "Game King") created by Kazuki Takahashi. All related video games are produced by Konami.
Mario & Sonic November 6, 2007 21.7 million[17]
Mario & Sonic is a crossover sports game series featuring characters from the Mario and Sonic the Hedgehog franchises.
Nintendogs April 21, 2005 21.67 million[66]
Nintendogs is a real-time pet simulation video game series developed and published by Nintendo for the Nintendo DS handheld video game console, originally released in three versions, plus two additional versions, all differing only in the starting available dogs to play with.
Super Smash Bros. January 21, 1999 21.66 million approximately[67][68][69][70]
Super Smash Bros is a series of Nintendo fighting games created by Masahiro Sakurai that feature characters from several other Nintendo franchises and is known for both its unique gameplay style and countless nods towards the company's history.
Monster Hunter September 21, 2004 21 million[32]
Monster Hunter is a series of action role-playing video games released by Capcom, where players take the role of a hunter in a fantasy environment and complete quests by seeking out monsters to hunt or capture.
Age of Empires October 26, 1997 20 million[71]
Age of Empires is a series of real-time strategy video games developed by now-defunct Ensemble Studios, and published by Microsoft Game Studios. There are seven titles in the series (four of which are expansions) and a spin-off titled Age of Mythology.
Castlevania September 26, 1986 20 million[72]
Castlevania is a video game series created and developed by Konami originally released as Akumajō Dracula (悪魔城ドラキュラ, Akumajō Dorakyura, lit. "Devil's Castle Dracula"). The franchise spawned a number of action figures and a future movie.
Diablo December 1996 20 million[73]
Developed by Blizzard North and published by Blizzard Entertainment, Ubisoft and Electronic Arts, Diablo is a dark fantasy-themed action role-playing game in a hack and slash or "Dungeon Roaming" style.
Frogger 1981 20 million[74]
Developed by Konami and released worldwide by Sega and Gremlin Industries in 1981, Frogger has seen numerous sequels for a number of systems including computers and video game consoles.
Lego Star Wars April 5, 2005 20 million[75]
A platform-based video game series where the player takes the role of characters from the films, in minifigure form.
Lemmings February 14, 1991 20 million[76]
Lemmings is a puzzle video game, developed by DMA Design (now Rockstar North) and published by Psygnosis in 1991, originally for the Commodore Amiga.
Rayman September 1, 1995 20 million[49]
Created in 1992 by French graphic artist Michel Ancel, the main character of the series, Rayman, became the official mascot of the video game publisher Ubisoft. The Rayman series does not include the Raving Rabbids series.
Simple 1998 20 million[77]
The Simple series are a number of series of budget-priced video games, published by Japanese company D3 Publisher and developed by a variety of companies, covering many systems.
SingStar May 21, 2004 20 million[78]
SingStar is a competitive karaoke video game series for the PlayStation family, published by Sony Computer Entertainment Europe and developed by London Studio. Fifteen English-language installments of the series have been released for the PlayStation 2, with recent versions also released for the PlayStation 3.
SpongeBob SquarePants 20 million[79]
SpongeBob SquarePants is an American animated television series and media franchise. The games are published by THQ.
Spyro the Dragon September 10, 1998 20 million[80]
Spyro the Dragon is a platform game series starring the video game character Spyro, originally released for the PlayStation by Insomniac Games and published by Sony Computer Entertainment. The franchise expanded to several other platforms including portable and mobile phones through different developers since then.
J.B. Harold 1986 20 million[81][82]
J.B. Harold is a series of mystery adventure games. It began with J.B. Harold Murder Club, released by Riverhillsoft for the NEC PC-98 computer in 1986, and the series has since been released on various platforms.

At least 10 million copies

Franchise name Original release date Sales
Jikkyō Powerful Pro Yakyū 1994 19.78 million[83]
Jikkyō Powerful Pro Yakyū (実況パワフルプロ野球), known as Live Powerful Pro Baseball to non-Japanese speakers, is a traditionally Japan-only baseball series created by Konami. It is known for its big-headed characters, and arcade-style gameplay.
Warcraft January 15, 1994 19 million[84]
Warcraft is a fictional universe in which a series of games and books published by Blizzard Entertainment are set. The franchise also includes tabletop games, collectible card games and an upcoming movie. Figure doesn't include World of Warcraft.
Midnight Club October 26, 2000 18.5 million shipped[8]
Midnight Club is a series of free roam racing games within metropolitan areas developed by Rockstar San Diego (formerly Angel Studios).
Dynasty Warriors February 28, 1997 18 million[85]
Dynasty Warriors (真・三國無双, Shin Sangokumusō, lit. "True – Unrivaled Three Kingdoms") is a series of tactical action video games created by Koei which began as a spin-off of Koei's turn-based strategy Romance of the Three Kingdoms series, based loosely around the Chinese epic of the same name.
SimCity 1989 18 million[86]
SimCity is an open-ended city-building video game series and the brainchild of developer Will Wright. It was published by Maxis (now a division of Electronic Arts).
Kingdom Hearts March 28, 2002 17.24 million[87]
Kingdom Hearts (キングダムハーツ, Kingudamu Hātsu) is a series of action role-playing games developed and published by Square Enix (formerly Square). It is the result of a collaboration between Square and Disney Interactive Studios and is under the direction of Tetsuya Nomura, a longtime Square character designer.
Tom Clancy's Ghost Recon November 13, 2001 17 million[49]
Ghost Recon is a series of military tactical shooter video games created by Red Storm Entertainment, the game development studio founded by American author Tom Clancy.
Prince of Persia 1989 17 million[49]
Prince of Persia is a series of platform games, originally developed by Jordan Mechner.
Zuma December 12, 2003 17 million[88]
Zuma is a fast-paced puzzle game developed by PopCap Games. It can be played for free online at several Web sites, and can be purchased for a number of platforms, including PDAs, mobile phones, and the iPod. An enhanced version, called Zuma Deluxe, is available for purchase in Windows and Mac OS X versions and as an Xbox Live Arcade download for the Xbox 360 and a PlayStation Network download for the PlayStation 3.
The Elder Scrolls 1994 17 million shipped[89]
The Elder Scrolls (abbreviated as TES) is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks.
NBA 2K 1999 17 million shipped[8]
NBA 2K is a basketball video game series that was initially exclusive for the Dreamcast starting in 1999. The series was originally published by Sega, under the label Sega Sports and developed by Visual Concepts.
Half-Life November 19, 1998 16 million[90]
Half-Life is a science fiction first-person shooter computer series developed by Valve Software, first released by Sierra Studios.
Driver June 30, 1999 16 million[49]
Driver is a series of mission-based driving video games for PlayStation, PlayStation 2, Xbox, Wii, PlayStation Portable, Game Boy Advance, Mobile Phone and PC. Developed by Reflections Interactive in Newcastle upon Tyne, UK, it was originally published by GT Interactive, later by Atari, and nowadays by Ubisoft.
Backyard Sports 1996 15 million[91]
Backyard Sports is a series of video games that play on both consoles and computers. The series is best known for starring kid-sized versions of popular professional sports stars, such as Albert Pujols, Paul Pierce, Barry Bonds, Tim Duncan, Kevin Garnett, Tom Brady, Alex Rodriguez, Joe Thornton and Andy Macdonald. The Backyard Sports series is the only game brand licensed by all the leading professional US sports leagues (MLB, NBA, NFL, NHL, and MLS).
Barbie 15 million[92]
Based on the Barbie doll made by Mattel, the video games are currently published by Activision.
Burnout November 11, 2001 15 million[93]
Burnout is a series of high-speed racing games for game consoles. The game series was developed by Criterion Games, published by Acclaim and later Electronic Arts.
Need for Speed: Underground November 17, 2003 15 million[94]
A complete re-imagining of the original Need for Speed series of racing video games originally developed by EA Canada, a branch of Electronic Arts based in Vancouver, Canada, Need for Speed: Underground shifts focus to the import tuner culture.
Metroid August 6, 1986 14 million[27]
The Metroid (メトロイド, Metoroido) is a series of science fiction-based video games produced by Nintendo, spanning through several Nintendo systems like the Famicom Disk System, NES, Game Boy, Super NES, Game Boy Advance, Nintendo GameCube, Nintendo DS, and Wii.
Worms 1995 14 million[95]
Worms is a series of turn-based video games developed by Team17 Software. Players control a small platoon of worms across a deformable landscape, battling other computer- or player-controlled teams. The game's concept was devised by Andy Davidson.
Disney 13.2 million[32]
Includes games based on licenses from Disney properties.
The Fast and the Furious March 31, 1999 13 million[96]
The Fast and the Furious is a series of racing games for mobile phones developed by Australian developer Firemint.
Imagine 13 million[49]
Imagine is a series of video games aimed primarily at girls released from 2007 and still expanding.
Tales December 15, 1995 13 million[97]
The Tales (テイルズ, Teiruzu) series is a media franchise of role-playing video games published by Namco.
Gears of War November 7, 2006 18 million[98]
Gears of War is a tactical third-person shooter video game developed by Epic Games and published by Microsoft Game Studios, revolving about a war between humans and creatures known as Locust in the fictional planet Sera.
Uncharted November 20, 2007 15 million[99]
Uncharted is a series of action-adventure/platform/third-person shooter video games developed by Naughty Dog and published by Sony Computer Entertainment about the adventures of treasure hunter Nathan Drake.
Professor Layton February 15, 2007 12.66 million[n 11]
The Professor Layton series ("Reiton-kyōju series" (レイトン教授シリーズ)) is a puzzle adventure game series for the Nintendo DS, currently consisting of five games developed by Level 5. Each title is based in a series of puzzles and mysteries given by the citizens of towns that the main characters visit. It is not necessary to solve all the puzzles to progress, but some are mandatory and at certain points in the game a minimum number of puzzles must be solved before the plot may continue.
Red Dead May 4, 2004 12.5 million shipped[8]
Red Dead is a Western video game franchise developed by Rockstar San Diego and published by Rockstar Games. It began as a cancelled Capcom production, Red Dead Revolver, which was later completed by Rockstar and expanded into a franchise.
Cooking Mama March 23, 2006 12 million[100]
Cooking Mama (クッキング ママ, Kukkingu Mama) is a series of cookery simulation-styled minigame compilation video games developed by Cooking Mama Limited (formerly known as Office Create) and published by Taito in Japan and for the iPhone OS, Majesco in North America and 505 Games in Europe.
Myst September 24, 1993 12 million[101]
The Myst franchise consists of a series of adventure games and novels, centering around the storyline of Atrus and his family, who are descendants of the fallen D'ni civilization—a subterranean city whose people could link to other universes by writing a descriptive book about that world.
SOCOM August 27, 2002 12 million[102]
SOCOM is a series of third-person shooter video games created by Zipper Interactive. The games focus on various teams of United States Navy SEALs completing missions with occasional help from other special operations forces from around the world such as the SAS, SBS, and GROM.
Soul 1995 12 million[103]
The Soul series is a weapon based fighting game series of arcade games. Each installment has its own version on a home console, published by Namco.
Mario RPG March 9, 1996 12.2 million[n 4]
There have been a variety of Mario role-playing games released, beginning with Square's Super Mario RPG: Legend of the Seven Stars. This led to the Paper Mario and Mario & Luigi games, which are considered spiritual sequels.
Dance Dance Revolution August 12, 1998 11 million[104]
Dance Dance Revolution is a music video game series produced by Konami. It was first introduced to Japanese video arcades in 1998, after being shown at the Tokyo Game Show earlier that year. The Dance Dance Revolution series is a subset of the larger Bemani series of music video games.
StarCraft April 1, 1998 15.5 million[73]
StarCraft is a science fiction media franchise created by Chris Metzen and Bill Roper and owned by Blizzard Entertainment. The series has grown to include a number of other games as well as eight novels, two Amazing Stories articles, a board game and other licensed merchandise such as collectible statues and toys.
God of War March 22, 2005 11 million[105]
God of War is a series of action-adventure video games based on Greek mythology originally created by David Jaffe and developed by SCE Santa Monica Studio (main installments), as well as Ready at Dawn (portable installments) and Javaground (mobile installment). The games focus on Kratos who is on an ever ending quest for vengeance against the Gods of Olympus.
Civilization 1991 11 million shipped[8]
Civilization is a series of turn-based strategy video games produced by Sid Meier. Basic gameplay functions are similar throughout the series, namely, guiding a civilization on a macro-scale from prehistory to the present day.
Mass Effect November 20, 2007 10.5 million shipped[106]
Mass Effect is a series of sci-fi third-person action role-playing games developed by the Canadian company BioWare.
Ace Combat 1995 10 million[107][108]
Ace Combat is an arcade style flight/combat simulation video game series published by the Japanese company Namco. Although set in fictional countries, many details are similar to real-life wars, such as the Persian Gulf War, the Cold War, and World War II, and feature actual present day aircraft, but also fictional ones, especially flying fortresses.
Adventure Island September 12, 1986 10 million[109]
Adventure Island (高橋名人の冒険島, Takahashi Meijin no Bouken Jima, lit. "Master Takahashi's Adventure Island"), also known as Hudson's Adventure Island, is a platform game series developed by Hudson Soft.
Asphalt November 21, 2004 10 million[110]
Asphalt Urban GT is a series of racing games developed by Gameloft and published by Ubisoft for portable platforms including Nintendo DS, PlayStation Portable and mobile phones.
Bomberman 1983 10 million[111]
Bomberman is a strategic, maze-based computer and video game franchise originally developed by Hudson Soft. The original game was published in 1983 and new games in the series are still being published to this day. Today, Bomberman is featured in over 60 different games.
Colin McRae Rally 1998 10 million[112]
Colin McRae Rally is a racing video game series developed and published by Codemasters. The series is named after the late World Rally Championship driver Colin McRae, who provided technical advice during development.
Deer Hunter December 31, 1997 10 million[113]
Deer Hunter is a first-person shooting game series of North American video games published by WizardWorks Software, a division of Infogrames.
Devil May Cry August 23, 2001 10 million[32]
Devil May Cry is a series of video games set in the modern day, created by Shinji Mikami and developed by Capcom.
DreamWorks 10 million[114]
The franchise includes games based on DreamWorks movies like Shrek 2, Shark Tale and Madagascar, published by Activision.
Hitman November 2000 10 million[115] (or 8 million)[25]
Hitman is a video game franchise available on PC as well as several video game consoles, including PlayStation 3, PlayStation 2, Xbox 360, Xbox and Nintendo GameCube, developed by the Danish company IO Interactive, now a division of Eidos Interactive. The games feature a mix of orchestral and electronica musical scores, composed by Jesper Kyd. The plot focuses on an extremely skilled clone assassin who is sent to silently kill the world's most powerful criminals.
The Lord of the Rings October 21, 2002 10 million[116]
Based on the series of movies The Lord of the Rings by Peter Jackson, the series include The Lord of the Rings: The Two Towers and The Lord of the Rings: The Return of the King, published by Electronic Arts.
Momotaro Dentetsu October 26, 1987 10 million[111]
Momotaro Dentetsu (桃太郎電鉄, Momotarō Dentetsu, Momotarō Electric Railway) (also known by the abbreviated name Momotetsu) is a long-running board game-style video game series in Japan. The game mechanics are often compared to the board games sugoroku and Monopoly.
Pitfall! 1982 10 million[117]
Pitfall! is a series of platform games developed by Activision.
Puyo Puyo 1991 10 million[118]
Puyo Pop, known in Japan as Puyo Puyo (ぷよぷよ) is a series of computer puzzle games originally created in 1991 by Compile for various video game systems.
Star Wars: Battlefront September 21, 2004 10 million[119]
The Star Wars: Battlefront series is a trilogy of first-person/third-person shooters based on the Star Wars films by George Lucas. Pandemic Studios developed the first two installments, while Renegade Squadron was developed by Rebellion Developments. LucasArts was behind the entire series’ publishing.
Rock Band November 20, 2007 10 million[120]
Rock Band is a series of music video games developed by Harmonix Music Systems and MTV Games, and distributed by Electronic Arts for the PlayStation 2 and 3, Xbox 360, and Wii game consoles. The series expands upon Harmonix' earlier work on the Guitar Hero series, and allows for up to four players to virtually perform rock music songs on lead guitar, bass guitar, drums, and vocals using special controllers modeled after musical instruments.

At least 5 million copies

Franchise name Original release date Sales
SaGa December 15, 1989 9.9 million[25]
SaGa is a series of open world role-playing video games produced by Square (now Square Enix).
EA Sports NASCAR series October 31, 1997 9 million[121]
EA Sports NASCAR series was a series of NASCAR video games published by EA Sports. The series began with NASCAR 98 and NASCAR 99 in 1997 and 1998, respectively. EA Sports then released NASCAR Thunder 2002 in 2001, and ever since then, Jeff Gordon (2002), Dale Earnhardt, Jr. (2003), and Tony Stewart (2004) were on the cover. After NASCAR Kart Racing was released in 2009 for Wii, EA's contract with NASCAR has since expired.
RollerCoaster Tycoon March 31, 1999 9 million[122]
RollerCoaster Tycoon is a series of video games that simulate amusement park management. Each game in the series challenges players with open-ended amusement park management and development, and also allows players to construct and customize their own unique roller coasters.
BioShock August 21, 2007 9 million shipped[8]
BioShock is a video game series developed by Irrational Games—the first under the name 2K Boston/2K Australia— and designed by Ken Levine.
Doom December 10, 1993 8.5 million[123]
Doom is a series of video games by id Software, and several licensed properties have been based on the series.
Cars June 6, 2006 8 million[124]
Cars is a video game based on the Disney/Pixarfilm, Cars, serving as a non-canon sequel to it.
Spider-Man 8 million[125]
Numerous electronic games featuring the popular Marvel Comics superhero Spider-Man have been released. To date, Spider-Man has made appearances on over 15 gaming platforms, which also includes mobile games on cellphones.
Zoo Tycoon October 17, 2001 8 million[126]
The Zoo Tycoon is a video game series that began in 2001. All of the games in the series focus around building up a successful zoo and running it, although scenarios may have other goals. It was developed by Blue Fang Games.
Naruto: Ultimate Ninja October 23, 2003 10 million[127]
Naruto: Ultimate Ninja (NARUTO-ナルト- ナルティメットヒーロー, Naruto: Narutimetto Hīrō) is a series of 3D computer graphics fighting games, based on the popular manga and anime series Naruto. They were developed by CyberConnect2 and published by Namco Bandai.
Carnival Games August 27, 2007 8 million shipped[8]
Carnival Games is a video game franchise for Nintendo's Wii console, the Nintendo DS, and Microsoft's Kinect. It was published by Global Star Software, before GSS was absorbed into Take-Two Interactive (and what is now 2K Play).
Onimusha January 25, 2001 7.9 million[32]
Onimusha (鬼武者, lit. "Oni Warrior") is a series of action-adventure games by Capcom. The series makes use of the historic figures that shaped Japan's history, retelling their stories with supernatural elements.
Dead or Alive 1996 7.5 million[128]
Dead or Alive (デッドオアアライブ, Deddo oa Araibu) is a video game series produced by Tecmo that comprises primarily fighting games. The story and characters are the creation of Tomonobu Itagaki, and the game was developed by Tecmo's Team Ninja development team.
Everybody's Golf July 7, 1997 7.5 million[129]
Everybody's Golf (みんなのGOLF, Minna no Golf), known as Hot Shots Golf in North America is a series of golf games published by Sony for the PlayStation, PlayStation 2, PlayStation Portable and PlayStation 3 consoles.
Jak and Daxter December 4, 2001 7.5 million[130]
Jak and Daxter is a video game franchise originally developed by Naughty Dog for the PlayStation 2 named after its own protagonists.
Max Payne July 25, 2001 7.5 million shipped[8]
Max Payne is a third-person shooter video game series originally developed by the Finnish company Remedy Entertainment, produced by 3D Realms and published by Gathering of Developers. Later versions were published by Rockstar Games, MacSoft and Feral Interactive. The Max Payne series has a major cinematic influence: the Hong Kong action movie genre, particularly the work of director John Woo, which features a great deal of slow-motion violence and gunfights, almost resembling ballet.
Total War June 13, 2000 7.5 million[131]
Total War is a computer strategy game series developed by the Creative Assembly. Its games combine turn-based strategy and resource management, with real-time tactical control of battles.
Animal Crossing April 14, 2001 7 million[132]
Animal Crossing, known in Japan as Dōbutsu no Mori (どうぶつの森, lit. "Animal Forest"), is a video game series developed by Nintendo, in which the player lives his/her own virtual life in real time.
Moto Racer 1997 7 million[133]
Moto Racer is a sports game based on motorbikes developed and published by Nobilis.
Project Gotham Racing November 9, 2001 7 million[134]
Project Gotham Racing is a franchise of racing video games developed by Bizarre Creations and is published by Microsoft Game Studios. This series is exclusive to the Xbox and Xbox 360 consoles only. This series of racing games consists of Project Gotham Racing, Project Gotham Racing 2, Project Gotham Racing 3, and Project Gotham Racing 4.
The Settlers 1993 7 million[49]
The Settlers (also known as Serf City, original German title Die Siedler) is a slow-paced real time strategy video game by German developer Blue Byte Software.
Unreal May 22, 1998 7 million[135]
The Unreal series is a video game franchise developed by Epic Megagames, now known as Epic Games and originally published by GT Interactive, later by Infogrames, Atari, and currently by Midway Games. It was powered by the Unreal Engine which had been in development for over three years before the game was released.
Football Manager November 5, 2004 7 million[136]
Football Manager is a series of football management simulation games developed by Sports Interactive and published by Sega. The game began its life in 1992 as Championship Manager; however, following the break-up of their partnership with original publishers Eidos Interactive, Sports Interactive lost the naming rights and re-branded the game Football Manager with their new publishers Sega.
Nancy Drew December 1998 Almost 7 million[137]
Nancy Drew games follow the popular adventure game style of play. Players must move Nancy around in a virtual environment to talk to suspects, pick up clues, solve puzzles, and eventually solve the crime. They are usually published by Her Interactive.
EyeToy November 4, 2003 6.7 million[138]
The EyeToy is a color digital camera device, similar to a webcam, for the PlayStation 2 and PlayStation Portable. Games on these series require the camera to input gestures in order to achieve certain goals in themselves.
MX vs. ATV March 16, 2005 6.5 million shipped[139]
MX vs. ATV is an offroad racing game franchise developed by Rainbow Studios and published by THQ.
Mana June 8, 1991 6 million[25]
The Mana series, known in Japan as Seiken Densetsu (聖剣伝説, lit. "Holy Sword Legend"), is an action role-playing game series from Square Enix, created by Koichi Ishii. The series began as a handheld side story, Final Fantasy Adventure, to Square's flagship franchise Final Fantasy, though most Final Fantasy inspired elements were subsequently dropped, starting with the second installment, Secret of Mana.
Alone in the Dark 1992 6 million[140]
Alone in the Dark is a series of survival horror video games from Infogrames, based on the writings of H. P. Lovecraft, although later games in the series drew inspiration from other sources, including Voodoo, the Wild West, and the works of H.R. Giger.
Brothers in Arms March 1, 2005 6 million[49]
Brothers in Arms is a first-person shooter video game series created by Gearbox Software and published by Ubisoft, originally released in early 2005. The game takes place during World War II and focuses on team strategy rather than the faster paced run and gun tactics of the Medal of Honor series.
Buzz! October 21, 2005 6 million[138]
Buzz! is a series of video games originated by Sleepydog Ltd., developed by Relentless Software and published by Sony Computer Entertainment Europe for the PlayStation 2 console. They are quiz games that sees the players answering trivia questions whilst competing in the fictional game show, Buzz.
Carmen Sandiego 1985 6 million[141]
Carmen Sandiego was originally conceived in 1983 by ex-Disney artist Gene Portwood, Mark Iscaro, Dane Bigham and Lauren Elliott at Brøderbund Software. The concept for the product evolved from a game the Carlstons (founders of Brøderbund) played as kids, using the world almanac and maps to play quiz games. The franchise later developed into television series and books.
Championship Manager September 1, 1992 6 million[142]
The Championship Manager series is a series of British football-management simulation. It was one of the most popular video game franchises of all time. The Championship Manager brand and game was conceived by two brothers: Paul and Oliver Collyer. The series was split in two in 2005 as the Collyers decided that their vision of the game was at odds with that of publisher Eidos Interactive so they need to leave to continue making a game they could be proud of. The brothers lost their battle to keep the Championship Manager name, however, and so their series was rebranded as Football Manager while Eidos continued to develop the game their own way under the Championship Manager moniker.[143]
Far Cry 2004 6 million[49]
Far Cry is a franchise of first person shooter computer and video games, following the name of the first game of the series.
Guild Wars April 28, 2005 6 million[144]
Guild Wars is an episodic series of multiplayer online role-playing games created by ArenaNet, a Seattle game development studio and a subsidiary of the South Korean game publisher NCsoft.
NBA Jam 1993 6 million[145]
NBA Jam is a series of basketball-based video games created by Midway.
Raving Rabbids November 14, 2006 6 million[49]
Raving Rabbids is a spinoff in the Rayman series released by the French company Ubisoft.
Romance of the Three Kingdoms 1986 6 million[146]
Romance of the Three Kingdoms (三國志, Sangokushi) is a turn-based computerized wargame series by Koei that originated from Japan. The games cover events of the Romance of the Three Kingdoms and the Chronicles of the Three Kingdoms in China during the 2nd and 3rd centuries.
Test Drive 1987 6 million[147]
Test Drive is the name of a racing game franchise originally published by Accolade, which was later bought by Infogrames. The Test Drive games are now published by Atari, the name which Infogrames renamed itself in 2003.
Turok February 28, 1997 6 million[148]
Turok is a first-person shooter video game series, set in a primitive world inhabited by dinosaurs and other creatures, published by Acclaim Entertainment.
Saints Row August 2006 9.8 million[149]
Saints Row is a popular video game series created by Volition, Inc.. The gameplay consists of a mixture of action, adventure and driving and has gained controversy for its adult nature and violent themes.
Warhammer 40,000 August 2003 6 million[149]
Warhammer 40,000 is a series of video games based on the Games Workshop tabletop game Warhammer 40,000. Since being taken over by THQ in 2001, games in the franchise have included real-time strategy Dawn of War, its expansions and sequel for windows PCs; Squad Command, a turn-based tactics game for handheld systems; turn-based strategy game Glory in Death for the Nokia N-Gage and first person shooter Fire Warrior for Windows and PlayStation 2.
Conflict September 30, 2002 6 million shipped[142]
Conflict is a series of tactical third-person shooter developed by Pivotal Games and published by SCi.
Major League Baseball 2K March 1, 2004 5.5 million[8]
Major League Baseball 2K is a series of Major League Baseball video games, developed by Visual Concepts and Kush Games, and published by 2K Sports. Visual Concepts called the series World Series Baseball in years prior to 2004 for the Dreamcast, with Pedro Martínez as the cover athlete.
Ninja Gaiden December 9, 1988 5.5 million[128]
Ninja Gaiden (忍者外伝) is a series of video games by Tecmo featuring the dragon ninja, Ryu Hayabusa. The series was originally known as Ninja Ryukenden (忍者龍剣伝, Ninja Ryūkenden, lit. "Legend of the Ninja Dragon Sword") in Japan, while the original arcade title and early home installments of the series were usually known as Shadow Warriors in the PAL region.
Chrono March 11, 1995 5.3 million[25]
The Chrono (クロノ) series is a video game franchise developed and published by Square Enix (formerly Square). It began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, the visual novel Radical Dreamers and the role-playing game Chrono Cross.
Dead Rising August 8, 2006 5.2 million[32]
Dead Rising (デッドライジング, Deddo Raijingu) is a series of survivor horror action-adventure games developed by Capcom and produced by Keiji Inafune.
Anno February 1, 2000 5 million[49][150]
Anno is a series of games with both real time strategy and city building elements, developed by Germany-based Sunflowers Interactive Entertainment Software company.
Asterix 1983 5 million[151]
Based on The Adventures of Asterix (French: Astérix), a series of French comic books by René Goscinny (stories) and Albert Uderzo (illustrations). The video game franchise has been handled by Infogrames since 1993.
Baldur's Gate November 30, 1998 5 million[152]
Baldur's Gate is a series of role-playing video games that take place on Faerûn, the main continent from Dungeons & Dragons's Forgotten Realms campaign setting, set in the years following the cataclysmic Time of Troubles, originally developed by BioWare.
Chessmaster 1986 5 million[153]
Chessmaster is a chess playing video game series by Ubisoft initially developed by The Software Toolworks. It includes numerous tutorials by International Master Joshua Waitzkin for players of all skill levels.
Oddworld September 19, 1997 5 million[154]
Oddworld is a comprehensive fictional universe presented in video game form, created by game developers Oddworld Inhabitants under the direction of Lorne Lanning.
Stronghold October 21, 2001 5 million[155]
Stronghold is a historic real-time strategy (RTS) game series developed by Firefly Studios starting from 2001. The game focuses primarily on conquest and expansion through military pursuits, but also provides space for economic strategy and development.
Tecmo Bowl 1987 5 million[128]
Tecmo Bowl is an arcade video game series of American Football released by Tecmo, Inc.
TOCA Touring Car series 1997 5 million[156]
TOCA is a racing video game series developed and published by Codemasters, initially focusing specifically on Touring car racing but more recently expanding to cover a wide variety of motorsport.
Twisted Metal November 5, 1995 5 million in North America[157]
Twisted Metal is a vehicular combat series made for the PlayStation, PlayStation 2 and PSP. The series is published by Sony and developed by the game studio Incognito Entertainment.
V-Rally July 1998 5 million[158]
V-Rally is a racing game franchise originally developed by Eden Studios and published by Infogrames and later by Electronic Arts.
Mafia August 28, 2002 5 million shipped[8]
Mafia is a third-person shooter series made for Windows, PlayStation 2, PlayStation 3, Xbox, and Xbox 360 that is set in the 1930s through 1950s and focuses on fictional American Mafia families of that era. The series is currently published by 2K Games and developed by 2K Czech, previously known as Illusion Softworks.

Plain text format

Footnotes

  1. ^ a b c Super Mario series:
    • 262 million as of May 2011: "Nintendo DS Lite Suggested Retail Price Drops to $99.99 and Mario Games Go Red" (Press release). Business Wire. May 31, 2011. Retrieved May 31, 2011.
    • Sales during April-December 2011:[6]
  2. ^ a b c Mario Kart series:
  3. ^ a b c Mario Sports series:
  4. ^ a b c Mario RPG series:
  5. ^ a b Mario franchise:
  6. ^ a b Pokémon series:
  7. ^ a b c d e f Wii Series:
  8. ^ a b Sonic the Hedgehog:
  9. ^ a b The Legend of Zelda series:
  10. ^ a b Donkey Kong series:
  11. ^ a b Professor Layton series:

References

  1. ^ a b c "Mario Party 9 for Wii Lets You Party Like You've Never Partied Before". Nintendo. March 12, 2012. Retrieved March 15, 2012.
  2. ^ a b c d "Japan sales of Mario (based on Famitsu data)". Garaph. February 20, 2012. Retrieved March 16, 2012.
  3. ^ a b Matt Casamassina (July 25, 2007). "Nintendo Sales Update". IGN. Retrieved July 25, 2007.
  4. ^ "Italian plumber more memorable than Harper, Dion" (Press release). Nintendo. November 13, 2007. Retrieved January 12, 2008.
  5. ^ "'Pokémon' titles sell 1 million on launch day". USA Today. March 9, 2011.
  6. ^ a b c d e f "Financial Results Briefing for the Nine-Month Period Ended December 2011" (pdf). Nintendo. January 27, 2012. p. 6. Retrieved February 8, 2012.
  7. ^ a b "The Sims 3: Generations". MCV. May 24, 2011. Retrieved February 20, 2012.
  8. ^ a b c d e f g h i j k l m n o p q r s t "Grand Theft Auto IV Passes 22M Shipped, Franchise Above 114M". Gamasutra. September 14, 2011. Retrieved September 16, 2011. Cite error: The named reference "gta" was defined multiple times with different content (see the help page).
  9. ^ a b c Olstad, Scott (June 5, 2009). "25 Years of Tetris: From Russia With Fun!". Time. Retrieved June 6, 2009.
  10. ^ a b
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