Quick, Draw!
Quick, Draw! | |
---|---|
Publisher(s) | |
Designer(s) | Jonas Jongejan, Henry Rowley, Takashi Kawashima, Jongmin Kim, Ruben Thomson, Nick Fox-Gieg[1] |
Platform(s) | Browser |
Release | November 2016 |
Genre(s) | Guessing game |
Quick, Draw! is an online game developed by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent.[2][3][4] The AI learns from each drawing, improving its ability to guess correctly in the future.[3] The game is similar to Pictionary in that the player only has a limited time to draw (20 seconds).[2] The concepts that it guesses can be simple, like 'foot', or more complicated, like 'animal migration'.[4]
In a game of Quick, Draw!, there are six rounds. During each round, the player is given 20 seconds to draw a random prompt selected from the game's database whilst the artificial intelligence attempts to guess the drawing, akin to a game of Pictionary. A round ends either when the artificial intelligence successfully guesses the drawing or the player runs out of time.[citation needed]
At the end of a Quick, Draw! game, the player is given their drawings and results for each round. They can also view the artificial intelligence's comparisons of their work with other player-given drawings, before either quitting or replaying.
References
- ^ "quick-draw". Retrieved 28 November 2016.
- ^ a b Burgess, Matt (16 November 2016). "You can now play a Pictionary-style game called Quick Draw against Google's AI". Wired UK. Wired.co.uk. Retrieved 16 November 2016.
- ^ a b Lu, Wendy (24 November 2016). "How Does Google "Quick, Draw!" Work? This Game Makes Learning About Artificial Intelligence Fun". Bustle.com. Retrieved 24 November 2016.
- ^ a b Capewell, Jillian (21 November 2016). "Let A Computer Guess What You're Drawing In This High-Tech Pictionary Game". HuffingtonPost.com: Huffington Post. Retrieved 21 November 2016.